open-index/open-npm huggingface dataset:
npm package: @slyvex/core-lib
Description: JavaScript Slyvex library.
Latest version: 1.0.0

# JavaScript Data Primitives Library for Slyvex

**PLEASE NOTE: This project is under heavy development and is not
production ready**

Based on the popular [Bitcore library](https://github.com/bitpay/bitcore)
developed by BitPay for the Bitcoin and [Kaspacore](https://github.com/aspectron/kaspa-core-lib)
developed by ASPECTRON Inc., Slyvexcore library provides primitives for
interfacing with the Slyvex network.

## Get Started

```sh
git clone https://github.com/slyvex-core/node-slyvex-core-lib
```

Adding Slyvexcore to your app's `package.json`:

```json
"dependencies": {
    "slyvex/slyvexcore-lib": "*"
}
```

## Slyvex adaptation

Slyvexcore library provides primitives such as Transaction and UTXO
data structures customized for use with the next-generation
high-performance Slyvex network.

## Documentation

The complete docs are hosted here: [bitcore documentation](https://github.com/bitpay/bitcore).
There's also a [bitcore API reference](https://github.com/bitpay/bitcore/blob/master/packages/bitcore-node/docs/api-documentation.md)
available generated from the JSDocs of the project, where you'll find
low-level details on each bitcore utility.

## Building the Browser Bundle

To build a slyvexcore-lib full bundle for the browser:

```sh
gulp browser
```

This will generate files named `slyvexcore-lib.js` and
`slyvexcore-lib.min.js`.

# License

Code released under [the MIT license](https://github.com/bitpay/bitcore/blob/master/LICENSE).

Bitcore - Copyright 2013-2019 BitPay, Inc. Bitcore is a trademark
maintained by BitPay, Inc.

Kaspacore - Copyright 2020 ASPECTRON Inc.

Slyvex - Copyright 2025 Slyvex Developers.
npm package: @slyvex/process-list
Description: Cross-platform method to receive the list of the launched processes
Author: Dmitry Tsvettsikh
Latest version: 1.0.0

<p align='center'>
  <img src='logo.png' height='250' width='483' alt='logo' />
  <p align='center'>Cross-platform native method to receive the list of the launched processes</p>
</p>

[![Build Status](https://travis-ci.org/reklatsmasters/node-process-list.svg?branch=master)](https://travis-ci.org/reklatsmasters/node-process-list) [![Build status](https://ci.appveyor.com/api/projects/status/oy0sbnie2a0d5hou?svg=true)](https://ci.appveyor.com/project/ReklatsMasters/node-process-list) [![npm](https://img.shields.io/npm/v/process-list.svg)](https://npmjs.org/package/process-list) [![license](https://img.shields.io/npm/l/process-list.svg)](https://npmjs.org/package/process-list) [![downloads](https://img.shields.io/npm/dm/process-list.svg)](https://npmjs.org/package/process-list) 
[![Greenkeeper badge](https://badges.greenkeeper.io/reklatsmasters/node-process-list.svg)](https://greenkeeper.io/)

### Install

```bash
npm i process-list
# or
yarn add process-list
```

It's that easy! npm will download one of the [prebuilt](https://github.com/reklatsmasters/node-process-list/releases/latest) binaries for your OS. If you need to build `process-list`, see [node-gyp](https://npmjs.org/package/node-gyp) for more details.

### Supported OS

* `Windows` Windows 7+, Windows Server 2008 R2+
* `Linux` any Linux-based distributives
* `OS X` *Soon...*

### Usage
```js
const { snapshot } = require("process-list");

const tasks = await snapshot('pid', 'name');
console.log(tasks);

// output
// [{
//    name: "1.exe",
//    pid: 1234,
// }, ... ]
```

### API

##### `snapshot(...field: String): Promise<[]Object>`
Returns the list of the launched processes.

##### `allowedFields: []String`
List of allowed fields.

* `pid: Number` - process pid
* `ppid: Number` - parent process pid
* `name: String` - process name (title)
* `path: String` - full path to the process binary file
* `threads: Number` - threads per process
* `owner: String` - the owner of the process
* `priority: Number` - an os-specific process priority
* `cmdline: String` - full command line of the process
* `starttime: Date` - the process start date / time
* `vmem: String` - virtual memory size in bytes used by process
* `pmem: String` - physical memory size in bytes used by process
* `cpu: Number` - cpu usage by process in percent
* `utime: String` - amount of time in ms that this process has been scheduled in user mode
* `stime: String` - amount of time that in ms this process has been scheduled in kernel mode

## License

MIT, Copyright &copy; 2014 - 2019 Dmitry Tsvettsikh
npm package: @slzr/three-app
Description: ThreeJs but functional and declarative.
Author: José Salazar
Latest version: 0.3.2

<p align="center">
  <img height="80px" src="../docs/src/content/public/logo.svg" alt="Three App logo">

  <h1 align="center">Three App</h1>
</p>

<p align="center"><a href="https://threejs.org/">ThreeJs</a> but functional and declarative.</p>

> ⚠️ **Warning** <br/>
> This project/package was created for learning purposes. **Do not use in production**.

## 🚀 Features

`ThreeApp` is simply a set of functions and helpers designed to speed up your `ThreeJs` development

- 🍦 Vanilla and framework agnostic
- 🔑 Type Safe
- ⚡ Batteries included (Default Camera and Renderer, render loop and common event handling)
- 📦 Lightweight
- 🔌 `ESM` & ` CommonJs` compatible

---

## 🛸 Getting Started

### Installation

```bash
npm install three @slzr/three-app
npm install -D @types/three
```

### Add the container element to your markup

```html
<div id="three-app"></div>
```

### Basic Usage

```ts
import { BoxGeometry, Mesh, MeshBasicMaterial } from 'three'
import { createThreeApp } from '@slzr/three-app'

// It can be composed into `components`
const geometry = new BoxGeometry(1, 1, 1)
const material = new MeshBasicMaterial({ color: 0x00FF00 })
const cube = new Mesh(geometry, material)

const app = await createThreeApp({
  container: '#container',
  onInit({ scene }) {
    scene.add(cube)
  },
  onRender({ time, }) {
    cube.rotation.x += 0.01
    cube.rotation.y += 0.01
  }
})

app.start()
```

## 🗃️ Documentation

To learn more about `Three App`, check the [documentation](https://three.salazarjs.dev/).