npm package: @stdlib/math-base-special-fast-minf
Description: Return the minimum single-precision floating-point number.
Author: The Stdlib Authors
Latest version: 0.1.1

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# minf

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> Return the minimum single-precision floating-point number.

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<section class="intro">

</section>

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<!-- Package usage documentation. -->

<section class="installation">

## Installation

```bash
npm install @stdlib/math-base-special-fast-minf
```

</section>

<section class="usage">

## Usage

```javascript
var minf = require( '@stdlib/math-base-special-fast-minf' );
```

#### minf( x, y )

Returns the minimum single-precision floating-point number.

```javascript
var v = minf( 4.2, 3.14 );
// returns ~3.14
```

</section>

<!-- /.usage -->

<!-- Package usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

## Notes

-   The implementation **ignores** the sign of `0`.

    ```javascript
    var v = minf( +0.0, -0.0 );
    // returns -0.0

    v = minf( -0.0, +0.0 );
    // returns +0.0
    ```

-   The implementation does **not** check for `NaN` arguments.

    ```javascript
    var v = minf( 3.14, NaN );
    // returns NaN

    v = minf( NaN, 3.14 );
    // returns ~3.14
    ```

</section>

<!-- /.notes -->

<!-- Package usage examples. -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var uniform = require( '@stdlib/random-array-uniform' );
var logEachMap = require( '@stdlib/console-log-each-map' );
var minf = require( '@stdlib/math-base-special-fast-minf' );

var opts = {
    'dtype': 'float32'
};
var x = uniform( 100, -10.0, 10.0, opts );
var y = uniform( x.length, -10.0, 10.0, opts );

logEachMap( 'minf(%0.4f,%0.4f) = %0.4f', x, y, minf );
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

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<section class="intro">

</section>

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<!-- C usage documentation. -->

<section class="usage">

### Usage

```c
#include "stdlib/math/base/special/fast/minf.h"
```

#### stdlib_base_fast_minf( x, y )

Returns the minimum single-precision floating-point number.

```c
float out = stdlib_base_fast_minf( 4.2f, 3.14f );
// returns 3.14f

out = stdlib_base_fast_minf( 0.0f, -0.0f );
// returns -0.0f
```

The function accepts the following arguments:

-   **x**: `[in] float` input value.
-   **y**: `[in] float` input value.

```c
float stdlib_base_fast_minf( const float x, const float y );
```

</section>

<!-- /.usage -->

<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

</section>

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<!-- C API usage examples. -->

<section class="examples">

### Examples

```c
#include "stdlib/math/base/special/fast/minf.h"
#include <stdlib.h>
#include <stdio.h>

int main( void ) {
    float x;
    float y;
    float v;
    int i;

    for ( i = 0; i < 100; i++ ) {
        x = ( ( (float)rand() / (float)RAND_MAX ) * 200.0f ) - 100.0f;
        y = ( ( (float)rand() / (float)RAND_MAX ) * 200.0f ) - 100.0f;
        v = stdlib_base_fast_minf( x, y );
        printf( "x: %f, y: %f, minf(x, y): %f\n", x, y, v );
    }
}
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

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<section class="main-repo" >

* * *

## Notice

This package is part of [stdlib][stdlib], a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.

For more information on the project, filing bug reports and feature requests, and guidance on how to develop [stdlib][stdlib], see the main project [repository][stdlib].

#### Community

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---

## License

See [LICENSE][stdlib-license].


## Copyright

Copyright &copy; 2016-2026. The Stdlib [Authors][stdlib-authors].

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