npm package: @stdlib/math-base-special-minmaxf
Description: Return the minimum and maximum of two single-precision floating-point numbers.
Author: The Stdlib Authors
Latest version: 0.1.1

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# minmaxf

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> Return the minimum and maximum of two single-precision floating-point numbers.

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<section class="intro">

</section>

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<section class="installation">

## Installation

```bash
npm install @stdlib/math-base-special-minmaxf
```

</section>

<section class="usage">

## Usage

```javascript
var minmaxf = require( '@stdlib/math-base-special-minmaxf' );
```

#### minmaxf( x, y )

Returns the minimum and maximum of two single-precision floating-point numbers in a single pass.

```javascript
var v = minmaxf( 4.2, 3.14 );
// returns [ 3.14, 4.2 ]

v = minmaxf( +0.0, -0.0 );
// returns [ -0.0, +0.0 ]
```

If any argument is `NaN`, the function returns `NaN` for both the minimum value and the maximum value.

```javascript
var v = minmaxf( 4.2, NaN );
// returns [ NaN, NaN ]

v = minmaxf( NaN, 3.14 );
// returns [ NaN, NaN ]
```

#### minmaxf.assign( x, y, out, stride, offset )

Returns the minimum and maximum of two single-precision floating-point numbers in a single pass and assigns results to a provided output array.

```javascript
var Float32Array = require( '@stdlib/array-float32' );

var out = new Float32Array( 2 );

var v = minmaxf.assign( 5.0, -2.0, out, 1, 0 );
// returns <Float32Array>[ -2.0, 5.0 ]

var bool = ( v === out );
// returns true
```

</section>

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</section>

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<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var logEachMap = require( '@stdlib/console-log-each-map' );
var discreteUniform = require( '@stdlib/random-array-discrete-uniform' );
var minmaxf = require( '@stdlib/math-base-special-minmaxf' );

var opts = {
    'dtype': 'float32'
};
var x = discreteUniform( 100, -100, 100, opts );
var y = discreteUniform( 100, -100, 100, opts );

logEachMap( 'minmaxf(%d, %d) = [%s]', x, y, minmaxf );
```

</section>

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* * *

<section class="c">

## C APIs

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<section class="usage">

### Usage

```c
#include "stdlib/math/base/special/minmaxf.h"
```

#### stdlib_base_minmaxf( x, y, &min, &max )

Evaluates the minimum and maximum of two single-precision floating-point numbers in a single pass.

```c
float x = 3.14f;
float y = 2.71f;

float min;
float max;
stdlib_base_minmaxf( x, y, &min, &max );
```

The function accepts the following arguments:

-   **x**: `[in] float` first number.
-   **y**: `[in] float` second number.
-   **min**: `[out] float` destination for the minimum value.
-   **max**: `[out] float` destination for the maximum value.

```c
void stdlib_base_minmaxf( const float x, const float y, float* min, float* max );
```

</section>

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<section class="notes">

</section>

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<section class="examples">

### Examples

```c
#include "stdlib/math/base/special/minmaxf.h"
#include <stdio.h>

int main( void ) {
    const float x[] = { 1.0f, 0.45f, -0.89f, 0.0f / 0.0f, -0.78f, -0.22f, 0.66f, 0.11f, -0.55f, 0.0f };
    const float y[] = { -0.22f, 0.66f, 0.0f, -0.55f, 0.33f, 1.0f, 0.0f / 0.0f, 0.11f, 0.45f, -0.78f };

    float min;
    float max;
    int i;
    for ( i = 0; i < 10; i++ ) {
        stdlib_base_minmaxf( x[ i ], y[ i ], &min, &max );
        printf( "x: %f, y: %f => min: %f, max: %f\n", x[ i ], y[ i ], min, max );
    }
}
```

</section>

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</section>

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* * *

## Notice

This package is part of [stdlib][stdlib], a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.

For more information on the project, filing bug reports and feature requests, and guidance on how to develop [stdlib][stdlib], see the main project [repository][stdlib].

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---

## License

See [LICENSE][stdlib-license].


## Copyright

Copyright &copy; 2016-2026. The Stdlib [Authors][stdlib-authors].

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