open-index/open-npm huggingface dataset:
npm package: @spigotlabs/expo-barcode-scanner
Description: Allows scanning variety of supported barcodes both as standalone module and as extension for expo-camera. It also allows scanning barcodes from existing images.
Author: 650 Industries, Inc.
Latest version: 6.0.0-spigot

**This is a fork of expo-barcode-reader that implements zoom for Android.  It will only exist until this enhancement is merged into the main line.**

# expo-barcode-scanner

Allows scanning variety of supported barcodes both as standalone module and as extension for expo-camera. It also allows scanning barcodes from existing images.

# API documentation

- [Documentation for the master branch](https://github.com/expo/expo/blob/master/docs/pages/versions/unversioned/sdk/bar-code-scanner.md)
- [Documentation for the latest stable release](https://docs.expo.io/versions/latest/sdk/bar-code-scanner/)

# Installation

This package is pre-installed in [managed](https://docs.expo.io/versions/latest/introduction/managed-vs-bare/) Expo projects. You may skip the rest of the installation guide if this applies to you.

For bare React Native projects, you must ensure that you have [installed and configured the `react-native-unimodules` package](https://github.com/unimodules/react-native-unimodules) before continuing.

### Add the package to your npm dependencies

```
npm install expo-barcode-scanner
```

### Configure for iOS

Run `pod install` in the ios directory after installing the npm package.

### Configure for Android

No additional set up necessary.

# Contributing

Contributions are very welcome! Please refer to guidelines described in the [contributing guide]( https://github.com/expo/expo#contributing).
npm package: @spigotmc/microservice
Description: The library for powering the Microservice API for your Minecraft server.
Author: walkinthepark
Latest version: 1.2.3

## Microservice API - The key to seamless server communication!
This library provides a structured way for different components of your Minecraft plugin to communicate with each other, resulting in seamless and efficient communication between servers.

![Microservice](https://i.imgur.com/ZRhLYdW.png)

# Using microservices
Using microservices for your Minecraft plugin is a better approach compared to
directly using MySQL, MongoDB, etc., in your code for several reasons:

- **Scalability**: Microservices allow you to scale individual components of your plugin independently, allowing you to handle increased traffic or load more efficiently.
- **Maintainability**: By breaking down your plugin into smaller, self-contained services, it becomes easier to maintain and update each component individually.
- **Improved security**: Microservices help to isolate different components of your plugin, reducing the risk of security breaches or vulnerabilities.
- **Better performance**: By breaking down your plugin into smaller components, you can reduce the amount of data that needs to be transferred between services.

In conclusion, using microservices for your Minecraft plugin provides numerous benefits, 
from improved scalability and maintainability to better performance and security.

# Documentation
- [Intro](https://walkinthepark.gitbook.io/microservice-api/)
- [Initialization](https://walkinthepark.gitbook.io/microservice-api/reference/initialization)
- [Intro: Making requests](https://walkinthepark.gitbook.io/microservice-api/reference/intro-making-requests)
  - [Make request: Spigot](https://walkinthepark.gitbook.io/microservice-api/reference/intro-making-requests/make-request-spigot)
  - [Send response: Microservice](https://walkinthepark.gitbook.io/microservice-api/reference/intro-making-requests/send-response-microservice)
- [Outro](https://walkinthepark.gitbook.io/microservice-api/outro)