npm package: @szeah27/audify
Description: Play/Stream/Record PCM audio data & Encode/Decode Opus to PCM audio data
Author: Almog Hamdani
Latest version: 1.9.0

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# Audify.js

Audify.js - Play/Stream/Record PCM audio data &amp; Encode/Decode Opus to PCM audio data

## Features

- Encode 16-bit integer PCM or floating point PCM to Opus packet using C++ Opus library.
- Decode Opus packets to 16-bit integer PCM or floating point PCM using C++ Opus library.
- Complete API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO and WASAPI) operating systems using C++ RtAudio library.

## Installation

```
npm install audify
```

**_Most regular installs will support prebuilds that are built with each release._**

**_Prebuilds are available for Node/Electron versions that support N-API 5-9._**

#### Requirements for source build

- Node or Electron versions that support N-API 5 and up ([N-API Node Version Matrix](https://nodejs.org/docs/latest/api/n-api.html#node-api-version-matrix))
- [CMake](http://www.cmake.org/download/)
- A proper C/C++ compiler toolchain of the given platform
  - **Windows**:
    - [Visual C++ Build Tools](https://visualstudio.microsoft.com/visual-cpp-build-tools/) or a recent version of Visual C++ will do ([the free Community](https://www.visualstudio.com/products/visual-studio-community-vs) version works well)
  - **Unix/Posix**:
    - Clang or GCC
    - Ninja or Make (Ninja will be picked if both present)

## Example

#### Opus Encode & Decode

```javascript
const { OpusEncoder, OpusDecoder, OpusApplication } = require("audify");

// Init encoder and decoder
// Sample rate is 48kHz and the amount of channels is 2
// The opus coding mode is optimized for audio
const encoder = new OpusEncoder(48000, 2, OpusApplication.OPUS_APPLICATION_AUDIO);
const decoder = new OpusDecoder(48000, 2);

const frameSize = 1920; // 40ms
const buffer = ...

// Encode and then decode
var encoded = encoder.encode(buffer, frameSize);
var decoded = decoder.decode(encoded, frameSize);
```

#### Record audio and play it back realtime

```javascript
const { RtAudio, RtAudioFormat } = require("audify");

// Init RtAudio instance using default sound API
const rtAudio = new RtAudio(/* Insert here specific API if needed */);

// Open the input/output stream
rtAudio.openStream(
  {
    deviceId: rtAudio.getDefaultOutputDevice(), // Output device id (Get all devices using `getDevices`)
    nChannels: 1, // Number of channels
    firstChannel: 0, // First channel index on device (default = 0).
  },
  {
    deviceId: rtAudio.getDefaultInputDevice(), // Input device id (Get all devices using `getDevices`)
    nChannels: 1, // Number of channels
    firstChannel: 0, // First channel index on device (default = 0).
  },
  RtAudioFormat.RTAUDIO_SINT16, // PCM Format - Signed 16-bit integer
  48000, // Sampling rate is 48kHz
  1920, // Frame size is 1920 (40ms)
  "MyStream", // The name of the stream (used for JACK Api)
  (pcm) => rtAudio.write(pcm) // Input callback function, write every input pcm data to the output buffer
);

// Start the stream
rtAudio.start();
```

## Documentation

Full documentation available [here](https://almoghamdani.github.io/audify/).

## Legal

This project is licensed under the MIT license.