open-index/open-npm huggingface dataset:
npm package: @pompompurin/animalese
Description: Animalese speech generator from Animal Crossing, usable from JS/TS
Author: Acedio
Latest version: 1.0.1

animalese.js
================

animalese.js is a JavaScript library that synthesizes an approximation of the
villager speech sounds from Animal Crossing. I've put up a demo at
http://acedio.github.io/animalese.js/.

It uses [riffwave.js](http://www.codebase.es/riffwave/) to turn audio data into
a DataURI, which can then be played back through an &lt;audio&gt; tag. Also makes use
of [FileSaver.js](https://github.com/eligrey/FileSaver.js) and
[Blob.js](https://github.com/eligrey/Blob.js). Thanks to Pedro Ladaria and Eli
Grey for these excellent tools :)

This project is not affiliated with Nintendo Co., Ltd.
Animal Crossing is a copyright of Nintendo Co., Ltd.
npm package: @pomsky-lang/unplugin
Description: Use Pomsky along with your JavaScript.
Author: Kyza
Latest version: 1.2.10

# Unplugin Pomsky

Use [Pomsky](https://pomsky-lang.org/) along with your JavaScript.

## Support

- [x] ESM
- [ ] CJS
- [x] Vite
- [x] Rollup
- [x] Webpack
- [x] ESBuild

## Installation

```bash
pnpm i -D @pomsky-lang/unplugin
```

`vite.config.ts`
```ts
import fs from "node:fs";
import pomsky from "@pomsky-lang/unplugin";
import { UserConfigExport } from "vite";

export default {
	plugins: [
		pomsky.vite({
			flavor: "js", // default = "js"
			includeOriginal: false, // default = false
			fileExtensions: [".javascript"], // default = []; always checks /"." ["c" "m"]? ["j" "t"] "s" "x"? $/
			pomskyWASM: fs.readFileSync("path/to/custom/pomsky.wasm"), // default = unplugin-pomsky's package.json pomsky-wasm
		}),
	],
} as UserConfigExport;
```

`tsconfig.json`
```ts
{
	"compilerOptions": {
		"types": ["@pomsky-lang/unplugin"]
	}
}
```

## Usage

### Import

```ts
// The regex source is inlined and the Pomsky code is compiled on build.
// The flavor is optional.
import make, { pomsky, regex } from "./regex.pom?flavor=rust";

// Compiles the regex when called.
make();

// Optional flags.
make("gi");

// Automatic caching. Works with flags too!
for (let i = 0; i < 1_000_000; i++) {
	make();
}

// The original Pomsky source. Only included with `includeOriginal: true` in the plugin options.
pomsky;

// The regex source.
regex;
```

### Inline

```ts
// The regex source is inlined and the Pomsky code is compiled on buid.

// No need to import this function since it doesn't actually exist.
// The flavor is optional.
const make = pomsky$(`
['-+']?
%
('0' | ['1'-'9'] (','? ['0'-'9'])*)
('.' ['0'-'9']+)?
%
`, "js");

// Compiles the regex when called.
make();

// Optional flags.
make("gi");

// Automatic caching. Works with flags too!
for (let i = 0; i < 1_000_000; i++) {
	make();
}

// The original Pomsky source. Only included with `includeOriginal: true` in the plugin options.
make.pomsky;

// The regex source.
make.regex;
```

## Unicode Aware

Pomsky is unicode aware by default, so the unicode flag is enabled by default.

There's no clean way to represent disabling unicode with the standard string format, so the plugin provides an object form which has the ability to disable unicode.

```ts
make().flags; // "u"
make("").flags; // "u"
make("i").flags; // "iu"
make({ ignoreCase: true, unicode: false }).flags; // "i"
```
npm package: @ponch012/package-edgar
Description: Removes all spaces from a string
Latest version: 4.0.0

# module npm @ponch012/package-edgar

npm module example

<img src="https://img.shields.io/badge/made%20with-Javascript-blue.svg" alt="Made with Javascript">

<h2>Instalar</h2>
<code>npm i @ponch012/package-edgar</code>


<h2>Uso</h2>

<code>const packagEdgar = require("@ponch012/package-edgar");</code><br>
<code>packagEdgar("Mucho espacio! ");</code><br>
<code>//=> "Mucho espacio!"</code><br>
<code>packagEdgar(1234)</code><br>
<code>/=> Uncaught TypeError: package-edgar wants a string!</code><br>