npm package: @lukastasic1/liquid-glass
Description: Apple's Liquid Glass effect for React - optimized version with simplified positioning
Author: Luka Stasic
Latest version: 2.0.0

# Liquid Glass React

Apple's Liquid Glass effect for React.

|                                Card Example                                |                                Button Example                                |
| :------------------------------------------------------------------------: | :--------------------------------------------------------------------------: |
| ![](https://github.com/rdev/liquid-glass-react/raw/master/assets/card.png) | ![](https://github.com/rdev/liquid-glass-react/raw/master/assets/button.png) |

## 🎬 Demo

[Click here](https://liquid-glass.maxrovensky.com) to see it in action!

![project liquid gif](./assets/project-liquid.gif)

## What is this?

A fork of [`liquid-glass-react`](https://github.com/rdev/liquid-glass-react) with styling fixes, TypeScript package fixes, and some simplifications.

## Getting Started

```bash
npm install @nkzw/liquid-glass
```

## ✨ Features

- Proper edgy bending and refraction
- Multiple refraction modes
- Configurable frosty level
- Supports arbitrary child elements
- Configurable paddings
- Correct hover and click effects
- Edges and highlights take on the underlying light like Apple's does
- Configurable chromatic aberration
- Configurable elasticity, to mimic Apple's "liquid" feel

> **⚠️ NOTE:** Safari and Firefox only partially support the effect (displacement will not be visible)

## Basic Usage

```tsx
import LiquidGlass from '@nkzw/liquid-glass';

function App() {
  return (
    <LiquidGlass>
      <div className="p-6">
        <h2>Your content here</h2>
        <p>This will have the liquid glass effect</p>
      </div>
    </LiquidGlass>
  );
}
```

### Button Example

```tsx
<LiquidGlass
  aberrationIntensity={2}
  blurAmount={0.1}
  borderRadius={100}
  displacementScale={64}
  elasticity={0.35}
  onClick={() => console.log('Button clicked!')}
  padding="8px 16px"
  saturation={130}
>
  <span className="text-white font-medium">Click Me</span>
</LiquidGlass>
```

### Mouse Container Example

When you want the glass effect to respond to mouse movement over a larger area (like a parent container), use the `mouseContainer` prop:

```tsx
function App() {
  const containerRef = useRef<HTMLDivElement>(null);

  return (
    <div ref={containerRef} className="w-full h-screen bg-image">
      <LiquidGlass
        mouseContainer={containerRef}
        elasticity={0.3}
        style={{ position: 'fixed', top: '50%', left: '50%' }}
      >
        <div className="p-6">
          <h2>Glass responds to mouse anywhere in the container</h2>
        </div>
      </LiquidGlass>
    </div>
  );
}
```

## Props

| Prop                  | Type                                               | Default      | Description                                                                                          |
| --------------------- | -------------------------------------------------- | ------------ | ---------------------------------------------------------------------------------------------------- |
| `children`            | `React.ReactNode`                                  | -            | The content to render inside the glass container                                                     |
| `displacementScale`   | `number`                                           | `70`         | Controls the intensity of the displacement effect                                                    |
| `blurAmount`          | `number`                                           | `0.0625`     | Controls the blur/frosting level                                                                     |
| `saturation`          | `number`                                           | `140`        | Controls color saturation of the glass effect                                                        |
| `aberrationIntensity` | `number`                                           | `2`          | Controls chromatic aberration intensity                                                              |
| `elasticity`          | `number`                                           | `0.15`       | Controls the "liquid" elastic feel (0 = rigid, higher = more elastic)                                |
| `borderRadius`        | `number`                                           | `999`        | Border radius in pixels                                                                              |
| `className`           | `string`                                           | `""`         | Additional CSS classes                                                                               |
| `padding`             | `string`                                           | -            | CSS padding value                                                                                    |
| `style`               | `React.CSSProperties`                              | -            | Additional inline styles                                                                             |
| `overLight`           | `boolean`                                          | `false`      | Whether the glass is over a light background                                                         |
| `onClick`             | `() => void`                                       | -            | Click handler                                                                                        |
| `mouseContainer`      | `React.RefObject<HTMLElement \| null> \| null`     | `null`       | Container element to track mouse movement on (defaults to the glass component itself)                |
| `mode`                | `"standard" \| "polar" \| "prominent" \| "shader"` | `"standard"` | Refraction mode for different visual effects. `shader` is the most accurate but not the most stable. |
| `globalMousePos`      | `{ x: number; y: number }`                         | -            | Global mouse position coordinates for manual control                                                 |
| `mouseOffset`         | `{ x: number; y: number }`                         | -            | Mouse position offset for fine-tuning positioning                                                    |