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npm package: @joyu/geckosio-server
Description: Real-time client/server communication over UDP using WebRTC and Node.js
Author: Yannick Deubel
Latest version: 2.3.0

<a href="http://geckos.io">
<img src="https://github.com/geckosio/geckos.io/raw/master/readme/logo-256.png" alt="logo" width="128">
</a>

# @geckos.io/server

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Real-time client/server communication over UDP using **WebRTC** and **Node.js**.

This framework fits perfectly with your next **HTML5 real-time multiplayer games** or chat app.

Read the [documentation](https://github.com/geckosio/geckos.io) for more information.

## Install

```console
npm install @geckos.io/server
```

## How to use

```js
import geckos from '@geckos.io/server'

const io = geckos()

io.listen()

io.onConnection(channel => {
  channel.onDisconnect(() => {
    console.log(`${channel.id} got disconnected`)
  })

  channel.on('chat message', data => {
    console.log(`got ${data} from "chat message"`)
    // emit the "chat message" data to all channels in the same room
    io.room(channel.roomId).emit('chat message', data)
  })
})
```