npm package: @kelvin_ww/react-native-config
Description: Expose config variables to React Native apps
Author: Pedro Belo
Latest version: 0.12.2

# Config variables for React Native apps

Module to expose config variables to your javascript code in React Native, supporting both iOS and Android.

Bring some [12 factor](http://12factor.net/config) love to your mobile apps!

## Basic Usage

Create a new file `.env` in the root of your React Native app:

```
API_URL=https://myapi.com
GOOGLE_MAPS_API_KEY=abcdefgh
```

Then access variables defined there from your app:

```js
import Config from "react-native-config";

Config.API_URL; // 'https://myapi.com'
Config.GOOGLE_MAPS_API_KEY; // 'abcdefgh'
```

Keep in mind this module doesn't obfuscate or encrypt secrets for packaging, so **do not store sensitive keys in `.env`**. It's [basically impossible to prevent users from reverse engineering mobile app secrets](https://rammic.github.io/2015/07/28/hiding-secrets-in-android-apps/), so design your app (and APIs) with that in mind.

## Setup

Install the package:

```
$ yarn add react-native-config
```

Link the library:

```
$ react-native link react-native-config
```

if cocoapods are used in the project then pod has to be installed as well:

```
(cd ios; pod install)
```

### Extra step for Android

You'll also need to manually apply a plugin to your app, from `android/app/build.gradle`:

```
// 2nd line, add a new apply:
apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"
```

#### Advanced Android Setup

In `android/app/build.gradle`, if you use `applicationIdSuffix` or `applicationId` that is different from the package name indicated in `AndroidManifest.xml` in `<manifest package="...">` tag, for example, to support different build variants:
Add this in `android/app/build.gradle`

```
defaultConfig {
    ...
    resValue "string", "build_config_package", "YOUR_PACKAGE_NAME_IN_ANDROIDMANIFEST.XML"
}
```

## Native Usage

### Android

Config variables set in `.env` are available to your Java classes via `BuildConfig`:

```java
public HttpURLConnection getApiClient() {
    URL url = new URL(BuildConfig.API_URL);
    // ...
}
```

You can also read them from your Gradle configuration:

```groovy
defaultConfig {
    applicationId project.env.get("APP_ID")
}
```

And use them to configure libraries in `AndroidManifest.xml` and others:

```xml
<meta-data
  android:name="com.google.android.geo.API_KEY"
  android:value="@string/GOOGLE_MAPS_API_KEY" />
```

All variables are strings, so you may need to cast them. For instance, in Gradle:

```
versionCode project.env.get("VERSION_CODE").toInteger()
```

Once again, remember variables stored in `.env` are published with your code, so **DO NOT put anything sensitive there like your app `signingConfigs`.**

### iOS

Read variables declared in `.env` from your Obj-C classes like:

```objective-c
// import header
#import "ReactNativeConfig.h"

// then read individual keys like:
NSString *apiUrl = [ReactNativeConfig envFor:@"API_URL"];

// or just fetch the whole config
NSDictionary *config = [ReactNativeConfig env];
```

#### Availability in Build settings and Info.plist

With one extra step environment values can be exposed to "Info.plist" and Build settings in the native project.

1. click on the file tree and create new file of type XCConfig
   ![img](./readme-pics/1.ios_new_file.png)
   ![img](./readme-pics/2.ios_file_type.png)
2. save it under `ios` folder as "Config.xcconfig" with the following content:

```
#include? "tmp.xcconfig"
```

3. add the following to your ".gitignore":

```
# react-native-config codegen
ios/tmp.xcconfig

```

4. go to project settings
5. apply config to your configurations
   ![img](./readme-pics/3.ios_apply_config.png)
6. create new build phase for the scheme which will generate "tmp.xcconfig" before each build exposing values to Build Settings and Info.plist (this snippet has to be placed after "echo ... > tmp/envfile" if [approach explained below](#ios-multi-scheme) is used)

```
"${SRCROOT}/../node_modules/react-native-config/ios/ReactNativeConfig/BuildXCConfig.rb" "${SRCROOT}/.." "${SRCROOT}/tmp.xcconfig"
```

### Different environments

Save config for different environments in different files: `.env.staging`, `.env.production`, etc.

By default react-native-config will read from `.env`, but you can change it when building or releasing your app.

The simplest approach is to tell it what file to read with an environment variable, like:

```
$ ENVFILE=.env.staging react-native run-ios           # bash
$ SET ENVFILE=.env.staging && react-native run-ios    # windows
$ env:ENVFILE=".env.staging"; react-native run-ios    # powershell
```

This also works for `run-android`. Alternatively, there are platform-specific options below.

#### Android

The same environment variable can be used to assemble releases with a different config:

```
$ cd android && ENVFILE=.env.staging ./gradlew assembleRelease
```

Alternatively, you can define a map in `build.gradle` associating builds with env files. Do it before the `apply from` call, and use build cases in lowercase, like:

```
project.ext.envConfigFiles = [
    debug: ".env.development",
    release: ".env.production",
    anothercustombuild: ".env",
]

apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"
```

<a name="ios-multi-scheme"></a>

#### iOS

The basic idea in iOS is to have one scheme per environment file, so you can easily alternate between them.

Start by creating a new scheme:

- In the Xcode menu, go to Product > Scheme > Edit Scheme
- Click Duplicate Scheme on the bottom
- Give it a proper name on the top left. For instance: "Myapp (staging)"

Then edit the newly created scheme to make it use a different env file. From the same "manage scheme" window:

- Expand the "Build" settings on left
- Click "Pre-actions", and under the plus sign select "New Run Script Action"
- Where it says "Type a script or drag a script file", type:
  ```
  echo ".env.staging" > /tmp/envfile   # replace .env.staging for your file
  ```

This is still a bit experimental and dirty – let us know if you have a better idea on how to make iOS use different configurations opening a pull request or issue!

## Troubleshooting

### Problems with Proguard

When Proguard is enabled (which it is by default for Android release builds), it can rename the `BuildConfig` Java class in the minification process and prevent React Native Config from referencing it. To avoid this, add an exception to `android/app/proguard-rules.pro`:

    -keep class com.mypackage.BuildConfig { *; }

`mypackage` should match the `package` value in your `app/src/main/AndroidManifest.xml` file.

## Testing

### Jest

For mocking the `Config.FOO_BAR` usage, create a mock at `__mocks__/react-native-config.js`:

```
// __mocks__/react-native-config.js
export default {
  FOO_BAR: 'baz',
};
```

## Meta

Created by Pedro Belo at [Lugg](https://lugg.com/).