Title: Compute's Guide to Nintendo Adventure Games
First published: 1991
Description: This is a walkthrough, tips and strategy guide for 7 Nintendo Entertainment System (NES) games. Each game has square-graph type maps of each level, while blank map templates are presented at the end of the book, for the reader to practice with. The games Final Fantasy, and Shadowgate have additional map illustrations by James Dallamora who also illustrated the book's front cover. There are only a few dot matrix screenshoots presented in the book, these being for the games, The Immortal, Ultima, and Wizardry.

Compute! Nintendo books in this series;

* Compute's Nintendo Tips & Tricks. 087455246X
* Compute!'s Guide to Nintendo Games. ISBN: 0874552214
* Compute!'s Nintendo Secrets. ISBN: 0874552346
* The Big Book of Nintendo Games. ISBN: 0874552486
* Compute!'s Nintendo Adventure Games. ISBN: 0874552435
* The Official Guide to Mega Man. ISBN: 0874552419
* Conquering Super Mario Bros., and {Conquering Super Mario Bros. Adventures} ISBN: 0874552427, and 0874552656
* Conquering Zelda, and {Conquering Zelda Adventures} ISBN: 0874552397, and 0874552702
* Castlevania: The Official Hint Book. ISBN: 0874552613
* Compute's Guide to Super NES Games. ISBN: 0874552494
Subjects: Video games, Videogames, Games, Strategy, Puzzles, Passtimes, Hobbies, Nintendo Entertainment System, NES, Nintendo games, The Bard's Tale, Final Fantasy, The Immortal, Shadowgate, Swords and Serpents, Wizardry, The Bard's Tale: Tales of the Unknown, Swords & Serpents, Ultima: Quest of the Avatar, Wizardry: Proving Grounds of the Mad Overlord, Nintendo video games
Time periods: 1985-1991
LC classification: GV1469.3 .S387 1991