Title: My avatar, my self
Description: "This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher.
Subjects: Human-computer interaction, Virtual reality, Video games, Avatars (Virtual reality), Online identities, Shared virtual environments, Identity (psychology), Avatars (Computer graphics)