Title: Second skin
Description: Second Skin takes an intimate, fascinating look at computer gamers whose lives have been transformed by the emerging, hugely popular genre of computer games like World of Warcraft, Second Life, and Everquest, which allow millions of users from around the world to simultaneously interact in virtual spaces. We meet couples who have fallen in love without meeting, disabled players whose lives have been given new purpose, those struggling with addiction, Chinese gold farming sweatshop workers, wealthy online entrepreneurs and legendary guild leaders, all living in a world that doesn't quite exist. - Container.
Subjects: Computer games, Fantasy gamers, Social aspects, Play (Philosophy), Popular culture, Video games, Video gamers