Title: Choose Your Own Adventure - Mystery of the Secret Room
First published: November 1, 1986
Description: When your great-aunt Celia decides to take off on an expedition, she leaves you in charge of her strange, old house. It looks as though she won't return by the end of the month, so you follow the instructions in her note. You open the door to a secret room where you find three boxes-and another note from your aunt. "Open one-but only one-of the boxes!" it says. Which box will you choose?

If you open the box marked PAST, turn to page 91. If you open the box marked FUTURE, turn to page 60. And if you choose the box marked NEVER, turn to page 31. Watch out-the power of the boxes may be stronger than you think. You could be trapped by a mythical griffin, forced to battle a medieval warrior-or you could learn to harness the power of time and become a great magician!

What happens next in the story? It all depends on the choices you make. How does the story end? Only you can find out! And the best part is that you can keep reading and rereading until you've had not one but many incredibly daring experiences!
Subjects: Plot-your-own stories, Juvenile fiction, collectionID:CYOA2