Title: The essential guide to Flash games
Description: Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
Subjects: Flash (Computer file), Computer animation, ActionScript (Computer language), Flash (Computer software), Computer games, ActionScript (Computer program language), Programming, Computer software, Computer games, programming, Flash (computer program), Programming languages (electronic computers)