Title: Virtual world design
Description: "Virtual environments are being utilized globally in gaming, training simulations, and web-based social environments. This book provides readers with a solid understanding of how to plan, design, and build a dynamic virtual space that meets their functional needs, supports their message, and contributes to the immersion and retention of the participants. Understanding the qualities of good design for 3D space is critical and this book demonstrates how to give 3D design the visual and functional qualities that support the intended purpose and empower visitors to learn and enjoy the experience in an immersive way"--
Subjects: Computer simulation, Shared virtual environments, Design, Virtual reality, COMPUTERS / Computer Graphics, COMPUTERS / Programming / Games