Reading list: (Verbal) Play, Humour and Creativity
**Alexander**, Richard J., 1997, *Aspects of Verbal Humour in English*, Tübingen: Narr.
**Amabile**, Teresa M., 1996, *Creativity in Context*, Colorado: Westview Press.
**Apte**, Mahadev L. (ed), 1987, *Language and humor*, Berlin, New York: Mouton de Gruyter.
**Attardo**, Salvatore, 1994, *Linguistic Theories of Humor*, Berlin, New York: Mouton de Gruyer.
**Austin**, John L., 1962, *How to do things with words*, ed. by J. O. Urmson, Oxford: Oxford University Press.
**Baudy**, Christian Marino, 2008, Play, Creativity and Humour. In: Christian Marino Baudy, 2008, *Producing Verbal Play in English: A Contrastive Study of Advanced German Learners of English and English Native Speakers,* pp 31-69, Hamburg: Verlag Dr. Kovac.
**Baudy**, Christian Marino, 2008, *Producing Verbal Play in English: A Contrastive Study of Advanced German Learners of English and English Native Speakers*, Hamburg: Verlag Dr. Kovac.
**Baudy**, Christian Marino, 2008, Verbal Creativity, Verbal Play and Verbal Humour. In: Christian Marino Baudy, 2008, *Producing Verbal Play in English: A Contrastive Study of Advanced German Learners of English and English Native Speakers*, pp 71-165. Hamburg: Verlag Dr. Kovac.
**Binstedt**, Kim, 1996, *Machine humour: An Implemented model of pun*, unpublished PhD thesis, University of Edinburgh.
**Binstedt**, Kim and Graeme Ritchie, 1997, Computational rules for punning riddles, *Humor: International Journal of Humor Research*, 10 (1), pp. 25-76.
**Binstedt**, Kim, Helen Pain and Graeme Ritchie, 1997, Children`s Evaluation of Computer-generated Punning Riddles, *Pragmatics and Cognition* 5:2, pp 309-358.
**Boden**, Margaret A. (ed), 1994, *Dimensions of Creativity*, Cambridge, Massachusetts: MIT Press.
**Brown**, James, 1956, Eight Types of Pun, *Publications of the Modern Language Association* 71: 14-26.
**Chiaro**, Delia, 1992, *The Language of Jokes - Analysing Verbal Play*, Routledge: London.
**Cook**, Guy, 2000, *Language play, language learning*, 2nd edition, Oxford: Oxford University Press.
**Crystal**, David, 1998, *Language play*, 2nd edition, London: Penguin Books.
**De Bono**, Edward, 1973, *Lateral Thinking: Creativity Step by Step*. New York: Harper & Row.
**Duncker**, Karl, 1945, On problem solving. *Psychological monographs*, vol. 58, no 5 (whole no 270).
**Farb**, Peter, 1974/1976, *Word play. What happens when people talk*, London: Jonathan Cape, 1974 - New York: Bantam, 1976.
**Fritz**, Jürgen, 2004, *Das Spiel verstehen: Eine Einführung in Theorie und Bedeutung*, Weinheim, München: Juventa Verlag.
**Hausmann**, Franz J., 1974, *Studien zu einer Linguistik des Wortspiels: Das Wortspiel im "Canard enchaine"*, Tübingen: Max Niemeyer.
**Heller**, Louis G., 1974, Towards a General Typology of the Pun, *Language and Style* 7:4, pp 271-282.
**Huizinga**, Johan, 1998 [1949], *Homo Ludens*, reprint, London: Routledge & Kegan Paul.
**Koestler**, Arthur, 1964, *The act of creation*, London: Hutchinson & Co. Ltd.
**Kolb**, Michael, 1990, *Spiel als Phänomen - Das Phänomen Spiel*, Sankt Augustin: Academia Verlag Richarz.
**Levine**, Marvin, 1988, *Effective Problem Solving*, Englewood Cliffs, NJ: Prentice Hall.
**Morreall**, John (ed), 1987, *The Philosophy of Laughter and Humor*, Albany, N. Y.: State University of New York Press.
**Redfern**, Walter, 1984, *Puns*, Oxford: Basil Blackwell.
**Redfern**, Walter, 1996, Puns: Second thoughts, *Humor*: International Journal of Humor Research, 9-2 (1996), pp 187-198.
**Ruch**, Willibald (ed), 1998, *The Sense of Humor: Explorations of a Personality Characteristic*, Berlin, New York: Mouton de Gruyer.
**Ritchie**, Graeme, 2004, *The linguistic analysis of jokes*, London, New York: Routledge.
**Scheurl**, Hans (ed), 1975, *Theorien des Spiels*, 10th edition, Weinheim: Beltz Verlag.
**Sherzer**, Joel, 2002, *Speech Play and Verbal Art*, Austin TX: University of Texas Press.
**Sternberg**, Robert J. (ed), 1999, Handbook of Creativity, Cambridge: Cambrigde University Press.
**Turner**, Scott R., 1994, *The creative process: A computer model of storytelling*, Hillsdale NJ/Hove, UK: Lawrence Erlbaum Associates.