Game Design
Subtitle: Secrets of the Sages
Edition: Second Edition
Publisher: BradyGames
Published: 2000, May 15
Language: eng
Format: Paperback
Number of pages: 512
ISBN-13: 9781566869874
Subjects: Computer games; Industrial / Commercial Art & Design; Games; Psychology; Computers - Languages / Programming; Programming - Software Development; Video & Electronic - General; Games / Video & Electronic; Computer Bks - Languages / Programming
Other titles: Game Design: Zweite Ausgabe, Die Geheimnisse der Profis. (See ISBN: 382729097X for German version)
First sentence: Before diving into this book, we should cover a few of the basics.
Table of contents: title: Game Genres and Playing Perspectives; title: General Game Design: Action and Strategy Games; title: General Game Design: Adventure, RPG, Sports, Puzzles, and Sims; title: Creating Characters, Storyboarding, and Design Docs; title: Puzzle Design; title: Level Design; title: Mission Design; title: Programming; title: Artificial Intelligence (AI); title: Game Art; title: Animation; title: The All-Important User Interface (UI) and Game Control; title: Sound Engineering; title: Music and Games; title: Testing; title: Marketing and Public Relations; title: Gaming Web Site Design; title: Technical Support and Customer Service; title: Doing It Yourself and the Shareware Revolution; title: Breaking Into the Industry; title: Game Agents and Headhunters; title: Divine Intervention - G.O.D.'s Way; title: Design Schools; title: Game Design Resources on the Internet; title: Key Conventions, Organizations, and Awards