GPU Pro2
Subtitle: advanced rendering techniques
By: edited by Wolfgang Engel
Publisher: AK Peters
Published: 2011
Place of publication: Natick, Mass
Language: eng
Number of pages: 480
ISBN-13: 9781568817187
Subjects: COMPUTERS / Programming / Games; Real-time data processing; Computer graphics; Graphics processing units; COMPUTERS / Computer Graphics; Programming; Rendering (Computer graphics)
Other titles: GPU Pro 2
Description: "This book contains many chapters describing the latest developments in computer graphics rendering on the GPU. Written by game programming experts, each contribution covers advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available. The book's sections cover topics in mathematics of computer graphics, rendering, global illumination, handheld devices, 3D engine design, and GPGPU" --
Notes: Includes bibliographical references.