Beginning Android games
By: Mario Zechner
Publisher: Apress; distributed to the book trade worldwide by Springer Science+Business Media
Published: 2011
Place of publication: [New York, N.Y.]
Language: eng
Number of pages: 669
ISBN-13: 9781430230427
Subjects: Development; Android (Electronic resource); Design; Application software; Open source software; Mobile games; Computer games; Computer software
Description: Provides information on creating a variety of game applications for the Android platform.
Notes: Includes index.
Table of contents: title: Android, the new kid on the block; title: First steps with the Android SDK; title: Game development 101; title: Android for game developers; title: An Android game development framework; title: Mr. Nom invades Android; title: OpenGL ES : a gentle introduction; title: 2D game programming tricks; title: Super jumper : a 2D OpenGL ES game; title: OpenGL ES : going 3D; title: Programming tricks; title: Droid invaders : the grand finale; title: Publishing your game; title: What's next?