The dozer
Subtitle: Part 2 : Low poly modeling, Uving, and baking
By: Laurens Corijn
Contributors: Eat3d.com; Eat 3d
Publisher: Eat3d.com
Published: 2012
Place of publication: [United States]
Language: eng
Format: [electronic resource] /
Subjects: Computer animation; Bulldozers; Interactive multimedia; 3ds max (Computer file)
Other titles: Low poly modeling, Uving, and baking
Description: Instructor Laurens Corijn continues from Part 1 and constructs the Low Poly version of the Dozer including the Modeling, UVing, and Baking. Laurens also starts each major section off with a brief introduction on what to expect during the process. He starts off by carefully modeling each section of the Dozer's low poly mesh.  Once the low poly is complete he goes into creating the complex UVs required for baking and texturing. Laurens then goes into baking out the normal and ambient occlusion maps, and finally applying and adjusting a shader in the 3ds Max viewport.
Notes: Title from container.

System requirements: 1.24 GB of hard disk space, 1280x720 screen resolution, DVD-ROM drive.