Designing Online Information Literacy Games Students Want to Play
Publisher: Rowman and Littlefield Publishers
Published: 2014
Place of publication: Lanham, MD
ISBN-13: 9780810891425
Table of contents: title: List of Figures; title: List of Tables; title: Preface; title: Acknowledgments; title: Chapter 1. The Promise of Games for Information Literacy Instruction; title: Introduction; title: Definitions of Information Literacy; title: The Evolving Concept of Information Literacy Instruction; title: Multiple Approaches to the Information Literacy Concept; title: Methods of Information Literacy Instruction; title: Research on the Benefits of Information Literacy Instruction; title: Barriers to Information Literacy Instruction; title: Games and Learning; title: The Rise of Games in Libraries; title: Games for Information Literacy Instruction; title: Online Information Literacy Games; title: Evaluating Educational Games; title: Summary; title: Chapter 2. The Needs Assessment; title: Introduction; title: Formulating the Game’s Overarching Learning Objective; title: Asking Eight Questions for the Needs Assessment; title: Understanding Why Students Prefer the Open Web Over the Library; title: Research on How Students Judge the Credibility of Online Information; title: Determining the Right Audience for a Library Research Game; title: Summary; title: Chapter 3. The Design of an Information Literacy Game; title: Introduction; title: Premises for the Design of Information Literacy Games; title: Planning the BiblioBouts Information Literacy Game; title: Involving Instructors in Game Play; title: Discussion; title: Summary; title: Chapter 4. The BiblioBouts Administrator Interface; title: Introduction; title: Super Administrator Functionality; title: Game Administrator Functionality; title: Discussion; title: Summary; title: Chapter 5. The BiblioBouts Game; title: Introduction; title: The Structure of the BiblioBouts Game; title: Preparing for Game Play; title: Playing the Closer Bout; title: Playing the Tagging & Rating (T&R) Bout; title: Playing the Best Bibliography Bout; title: Consulting the Post-Game Library; title: User Support for the BiblioBouts Game; title: Enlisting Library Liaisons; title: Using Email; title: Making Videos Available; title: Giving Super Administrators an Account-Login Tool; title: Publishing FAQs; title: Scoring Issues; title: Summary; title: Chapter 6. The Methods Used to Evaluate BiblioBouts; title: Introduction; title: Research Questions; title: Game Diary Forms; title: Pre- and Post-Game Questionnaires for Students; title: Focus Group Interviews with Students; title: Follow-up Interviews with Students; title: Logs of Students’ Game-Play Activity; title: Interviews with Instructors; title: Interviews with Library Liaisons; title: Summary; title: Chapter 7. Preparing Students to Play BiblioBouts; title: Introduction; title: Instructors’ Expectations; title: Research Paper Assignments; title: In-Class Preparation; title: The Challenge of Technology Problems; title: Discussion; title: Summary; title: Chapter 8. How Students Played BiblioBouts; title: Introduction; title: Overview of BiblioBouts Games; title: Styles of Game Play; title: Daily Game Play Activity; title: Time Spent Playing the Donor Bout; title: Time Spent Playing the T&R Bout; title: Total Time Spent Playing BiblioBouts; title: Discussion; title: Summary; title: Chapter 9. How Students Evaluated BiblioBouts Sources; title: Introduction; title: Class Assignments; title: Do Students Submit Relevant Sources to BiblioBouts?; title: Do Students Submit Scholarly Sources to BiblioBouts?; title: Do Students Correctly Identify the Information Formats of BiblioBouts Sources?; title: What Criteria Do Students Use to Assess BiblioBouts Sources?; title: Students’ Credibility and Relevance Assessments; title: Credibility Assessments; title: Relevance Assessments; title: Whether Players and Experts Agree on the Credibility of Online Sources; title: Discussion; title: Summary; title: Chapter 10. How BiblioBouts Influenced Students’ Research Papers; title: Introduction; title: Research Questions and Methods; title: Does Source Quality Improve at Each Step of the Research Process?; title: Do Players Cite Better Quality Sources than Non-Players?; title: Do Players Cite More Sources Than Non-Players?; title: Do Players Cite BiblioBouts Sources in their Research Papers?; title: Discussion; title: Summary; title: Chapter 11. How Students Benefited from Playing BiblioBouts; title: Introduction; title: Improved Perceptions of their Information Literacy Skills; title: Greater Familiarity with Library Databases; title: Exposure to More and Varied Sources; title: Practice Evaluating Sources; title: Learning How to Use the Zotero Citation Management Tool; title: Conducting Library Research Collaboratively; title: Playing a Game While Conducting Library Research; title: Benefits from the Instructors’ Viewpoint; title: Students Who Did Not Benefit from Game Play; title: Discussion; title: Summary; title: Chapter 12. Best Practices for Building Information Literacy Games; title: Introduction; title: Revisiting the Needs Assessment; title: Getting Started on Game Design; title: Developing the Scoring System and How to Win; title: Implementing the Game in Course Contexts; title: Managing the Design Team; title: Game Design Exercise; title: Summary; title: Chapter 13. Best Practices for Administrator, Instructional, and User-Support Services; title: Introduction; title: Designing the Super Administrator Interface; title: Designing the Game Administrator Interface; title: Establishing Instructional Support Services; title: Putting User Support Services in Place; title: Discussion; title: Summary; title: Chapter 14. The Future of Information Literacy Games; title: Introduction; title: The Future of Information Literacy Games; title: Lessons Learned from BiblioBouts; title: Ideas for Future Online Information Literacy Games; title: Conclusion; title: Appendix A. Game Diary Form for Students; title: Appendix B. Pre-game Questionnaire for Students; title: Appendix C. Post-game Questionnaire for Students; title: Appendix D. Focus Group Interview Questions for Students; title: Appendix E. Follow-up Interview Questions for Students; title: Appendix F. Game Logs; title: Appendix G. Personal Interview Questions for Instructors; title: Appendix H. Personal Interview Questions for Library Liaisons; title: Bibliography