Help Your Kids with Computer Coding
Subtitle: a unique step-by-step visual guide, from binary code to building games
Edition: 1st American ed.
Publisher: DK Publishing
Published: 2014
Place of publication: New York
Language: eng
Format: Paperback
Number of pages: 224
ISBN-13: 9781465419569
Table of contents: title: Foreword / Carol Vorderman; title: How this book works; title: 1. What is coding?; title: What is a computer program?; title: Thinking like a computer; title: Becoming a coder; title: 2. Starting from Scratch.; title: What is Scratch?; title: Installing Scratch; title: Scratch interface; title: Sprites; title: Colored blocks and scripts; title: Project 1 : Escape the dragon!; title: Making things move; title: Costumes; title: Hide and seek; title: Events; title: Simple loops; title: Pens and turtles; title: Variables; title: Math; title: Strings and lists; title: Coordinates; title: Make some noise; title: Project 2 : Roll the dice; title: True or false?; title: Decisions and branches; title: Sensing and detecting; title: Complex loops; title: Sending messages; title: Creating blocks; title: Project 3 : Monkey mayhem; title: Time to experiment; title: 3. Playing with Python.; title: What is Python?; title: Installing Python; title: Introducing IDLE; title: Errors; title: Project 4 : Ghost game; title: Ghost game decoded; title: Program flow; title: Simple commands; title: Harder commands; title: Which window?; title: Variables in Python; title: Types of data; title: Math in Python; title: Strings in Python; title: Input and output; title: Making decisions; title: Branching; title: Loops in Python; title: While loops; title: Escaping loops; title: Lists; title: Functions; title: Project 5 : Silly sentences; title: Tuples and dictionaries; title: Lists in variables; title: Variables and functions; title: Project 6 : Drawing machine; title: Bugs and debugging; title: Algorithms; title: Libraries; title: Making windows; title: Color and coordinates; title: Making shapes; title: Changing things; title: Reacting to events; title: Project 7 : Bubble blaster; title: What next?; title: 4. Inside computers.; title: Inside a computer; title: Binary and bases; title: Symbols and codes; title: Logic gates; title: Processors and memory; title: Essential programs; title: Storing data in files; title: The Internet; title: 5. Programming in the real world.; title: Computer languages; title: Coding stars; title: Busy programs; title: Computer games; title: Making apps; title: Programming for the Internet; title: Using JavaScript; title: Bad programs; title: Mini computers; title: Becoming a master programmer; title: Glossary