How to code
Subtitle: the grown-up's guide
By: Max Wainewright ; [illustration: Mike Henson]
Contributors: Henson, Mike (Illustrator), illustrator
Series: How to code -- Troubleshooting guide; How to code -- Troubleshooting guide.
Publisher: QED Publishing
Published: 2015
Place of publication: London
Language: eng
Number of pages: 64
ISBN-13: 9781784932404
Subjects: Computer programming; Study and teaching (Elementary); Juvenile literature; Programming languages (Electronic computers); Coding theory; LOGO (Computer program language); Scratch (Computer program language); Python (Computer program language); JavaScript (Computer program language); HTML (Document markup language); Handbooks, manuals
Other titles: How to code.
Description: Welcome to the world of computer coding! This essential handbook for parents and teachers introduces and explains all aspects of coding covered in books 1-4. Extra background information and detailed explanations to the main concepts are included to help grown-ups support their child or student. Page-by-page guides cover all key areas and extra activities are included for children ready to take things further. Explains algorithms, loops, variables, debugging and more. Technical advice and troubleshooting tips are provided for each language explored in the series: Logo, Scratch, Python, HTML and JavaScript.
Table of contents: title: Introduction; title: Book 1. Page-by-page guide; title: Extension projects: Drawing Scratch graphics ; Space game; title: Book 2. Page-by-page guide; title: Extension projects: Racing game ; Fun with variables; title: Book 3. Page-by-page guide; title: Extension projects: Random Python graphics ; Random Python quiz; title: Book 4. Page-by-page guide; title: Extension projects: Countries website ; Embedding ; Functions in Scratch ; Functions in Python; title: Technical guide. Logo ; Scratch ; Python ; HTML ; JavaScript; title: Language comparison; title: Progression statements; title: Answers; title: Glossary; title: Index.