Virtuelle Welten werden real
Subtitle: Second Life, World of Warcraft & Co: Faszination, Gefahren, Business
By: Andreas Lober [Hrsg.].
Edition: 1. Aufl.
Series: Telepolis
Publisher: Heise
Published: 2007
Place of publication: Hannover
Language: ger
Number of pages: 167
ISBN-13: 9783936931471
Subjects: Computer games; Psychological aspects; Economic aspects; Social aspects; Virtual reality; Video games and children
Other titles: Second Life, World of Warcraft & Co: Faszination, Gefahren, Business
Notes: Includes bibliographical references.