Ray shooting, depth orders and hidden surface removal
By: Mark de Berg.
Series: Lecture notes in computer science ;; 703
Publisher: Springer-Verlag
Published: 1993
Place of publication: Berlin; New York
Language: eng
Number of pages: 201
Subjects: Geometry -- Data processing; Computer graphics -- Mathematics
Notes: Includes bibliographical references (p. [185]-193) and index.
Revision of the author's thesis (Ph. D.).