How to create adventure games
By: Christopher Lampton.
Series: A Computer-awareness first book
Publisher: F. Watts; Franklin Watts
Published: 1986
Place of publication: New York
Language: eng
Number of pages: 87
Subjects: Computer adventure games -- Juvenile literature.; BASIC (Computer program language) -- Juvenile literature.; Computer games.; BASIC (Computer program language); Programming languages (Computers); Programming (Computers)
Description: Provides instructions for writing a computer program for an adventure game using BASIC.
Notes: Includes index.