Object-Oriented Programming for Graphics
By: edited by Chris Laffra, Edwin H. Blake, Vicki Mey, Xavier Pintado
Contributors: Blake, Edwin H.; Mey, Vicki; Pintado, Xavier
Series: Focus on Computer Graphics, Tutorials and Perspectives in Computer Graphics; Focus on Computer Graphics, Tutorials and Perspectives in Computer Graphics
Publisher: Springer Berlin Heidelberg
Published: 1995
Place of publication: Berlin, Heidelberg
Language: eng
Format: [electronic resource] /
Number of pages: 296
ISBN-13: 9783642791949; 9783642791925
Subjects: Computer vision; Computer simulation; Computer graphics; Computer science
Description: Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.
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