Meaningful real-time graphics workstation performance measurements
By: [by] Mark A. Fichten, David H. Jennings [and] Michael J. Zyda
Contributors: Jennings, David Howard; Zyda, Michael J.; Naval Postgraduate School (U.S.)
Publisher: Naval Postgraduate School
Published: 1988
Place of publication: Monterey, California
Language: eng
Number of pages: 126
Subjects: Computer graphics; Computer simulation; Three-dimensional display systems
Description: This document describes how graphics workstation performance is currently measured and how performance should be measured in the future. Four levels of graphics system performance measurements are low-level primitives (points and Lines), pictures (collections of points and lines), systems (collections of pictures), and applications (collections of systems). The different techniques for measuring performance vary widely depending on the hardware manufacturer, the software programmer, or the article author. This paper discusses performance. measurements of real-time graphics application with emphasis on expressing the measurements in common terms.
Notes: Title from cover.

"Prepared for: US Army Combatt Developments Experimentation Center"--Cover.

"November 1988"--Cover.

"NPS52-89-004"--Cover.

DTIC Identifiers: MPS (Moving Platform Simulator).

Author(s) subject terms: 3D visual simulation systems, graphics workstation performance measurements.

Includes bibliographical references (p. 125)

"Approved for public release; distribution unlimited"--Cover.

Technical report; 1988.

kmc/kmc 11/30/09.

aq/aq cc:9116 04/23/98