Minecraft mods programming
Subtitle: absolute beginner's guide
By: Rogers Cadenhead
Contributors: Monk, Simon
Publisher: QUE
Published: 2015
Language: eng
Number of pages: 388
ISBN-13: 9780789753601
Subjects: Java (Computer program language); Computer games; Programming; Minecraft (Game)
Notes: Includes index.
Table of contents: title: Part I. Java from the ground up: Dig into Minecraft programming with Java; title: Use NetBeans for Minecraft programming; title: Create a Minecraft Mod; title: Start writing Java programs; title: Understand how Java programs work; title: Store and change information in a Mod; title: Use strings to communicate; title: Use conditional tests to make decisions; title: Repeat an action with loops; title: Store information with arrays; title: Part II. The world of Java objects: Create your first object; title: Describe what your object is like; title: Make the most of existing objects; title: Store objects in data structures; title: Handle errors in a Mod; title: Create a threaded Mod; title: Read and write files; title: Part III. Create killer Minecraft Mods: Spawn a Mob; title: Make one Mob Ride another; title: Take a census of Mobs and villages; title: Transmute materials in an inventory; title: Dig a giant hole; title: Chop down a forest of trees; title: Respond to events in the game; title: Display a Mob's health during combat; title: Make a world change over time; title: Befriend the god of lightning; title: Appendix A: Visit this book's website.