The state of play
Subtitle: law, games, and virtual worlds
By: edited by Jack M. Balkin and Beth Simone Noveck
Contributors: Balkin, J. M; Noveck, Beth Simone
Series: Ex machina
Publisher: New York  University Press
Published: 2006
Place of publication: New York
Language: eng
Number of pages: 304
ISBN-13: 9780814799710; 9780814799727
Subjects: Computer games -- Law and legislation; Virtual reality
Notes: Includes bibliographical references and index
Table of contents: title: Virtual worlds : a primer / F. Gregory Lastowka and Dan Hunter; title: Virtual worldliness / Richard A. Bartle; title: Declaring the rights of players / Raph Koster; title: The right to play / Edward Castronova; title: Law and liberty in virtual worlds / Jack M. Balkin; title: Virtual crime / F. Gregory Lastowka and Dan Hunter; title: Owned! Intellectual property in the age of eBayers, gold farmers, and other enemies of the virtual state / Julian Dibbell; title: Virtual power politics / James Grimmelmann; title: Escaping the gilded cage : user-created content and building the metaverse / Cory Ondrejka; title: There is no spoon / Yochai Benkler; title: Who killed miss Norway? / Tracy Spaight; title: Who's in charge of who I am? : identity and law online / Susan P. Crawford; title: Privacy and data collection in virtual worlds / Tal Zarsky; title: Virtual worlds, real rules : using virtual worlds to test legal rules / Caroline Bradley and A. Michael Froomkin; title: The new visual literacy : how the screen affects the law / David R. Johnson; title: Democracy : the videogame : virtual worlds and the future of collective action / Beth Simone Noveck