Game programming gems
By: edited by Mark A. DeLoura.
Contributors: DeLoura, Mark A.
Series: Graphics series; Graphics series
Publisher: Charles River Media
Published: 2000
Place of publication: Rockland, Mass
Language: eng
Number of pages: 614
Subjects: Computer games -- Design; Computer games -- Programming; Computer graphics
Notes: Includes index.

LINUX: Intel Pentium series, AMD Athlon or newer processor recommended; Linux kernel 2.2.x or later; 32 MB RAM recommended; 3D graphics card recommended for optimal performance; SFree86 4.0, GLUT 3.7, OpenGL driver, glibc2.1 or newer are also required; Mesa can be used in place of 3D hardward support.

System requirements for accompanying CD-ROM: WINDOWS: Intel Pentium series, AMD Athlon or newer processor recommended. Win 95 (32 MB RAM) or WinNT4 (64MB RAM) or later required; 3D graphics card recommended for optimal performance; DirectX7 and GLUT 3.7 or newer also recommended.
Table of contents: title: CD-ROM contents: Source code from the book; title: Windows and Linux demo software: glSetup (beta version); title: GLUT (beta version); title: Color images from the book (in .TIFF format); title: Internet links to other useful software: Mesa 3D Graphics Library; title: SmartDraw; title: StarOffice; title: PaintShop Pro; title: WinZip; title: Releted Web sites.