Design Principles for Interactive Software
By: edited by Christian Gram, Gilbert Cockton
Contributors: Cockton, G. (Gilbert)
Series: IFIP - The International Federation for Information Processing; IFIP - The International Federation for Information Processing
Publisher: Springer US
Published: 1996
Place of publication: Boston, MA
Language: eng
Format: [electronic resource] /
Number of pages: 248
ISBN-13: 9781475749441; 9780387349121
Subjects: Software engineering; Computer science; Artificial intelligence
Description: The book addresses the crucial intersection of Human-Computer Interaction (HCI) and Software engineering. It examines quality from the perspectives of both HCI and Software Engineering, and then systematically develops and illustrates a framework for reasoning about the interaction between quality concerns from HCI and Software Engineering on the one hand, and critical aspects of software development such as the choice of software architecture and the deployment of software tools. The book presents a framework for future research and development, both in academia and industry, into specialised software architectures, methods and tools for high quality interactive systems. Likely developments over the next few years depend mostly on the development of better formal approaches to the definition of practical and relevant software properties, better ways of describing and comparing software architectures, and more rigorous and reflective approaches to requirements definition for software tools. The book develops key concepts for guiding the application of these developments to the production of high quality interactive software.
Notes: Online full text is restricted to subscribers.

Also available in print.

Mode of access: World Wide Web.