Think In 4D
Subtitle: Design Brilliant User Experiences and Valuable Digital Products
Edition: First edition
Publisher: Jubilee Bridges
Published: 2023
Place of publication: New York, USA
Language: eng
Format: EPUB
Number of pages: 246
ISBN-13: 9798988034902
Copyright date: 2023
Subjects: Technology; Computers
First sentence: Digital designs do not exist.
Table of contents: title: I: INTRODUCTION; title: 1. **About this book**; title: II: FRAMEWORK; title: 2. **The 4D Thinking model** — Product experience phases: TIIM • Layers: 2D/3D/4D • Focus areas (12) • Using the model; title: 3. **The method** — Prototype • Lower the fidelity • Work backwards • Work in circles • Use principles • Use metrics • Co-create; title: III: PRACTICE; title: Phase 1: Threads*; title: 4. **2D: Words** — Create content strategically • Make a navigable place • Refine language in context; title: 5. **3D: Inclusivity** — Include diverse perspectives • Adapt to varied constraints • Build in redundancy; title: 6. **4D: Relationships** — Model ideal behavior • Make it easy to reconnect • See and support change; title: Phase 2: Impressions*; title: 7. **2D: Layouts** — Lead the eye • Set readable structures • Add breathing room; title: 8. **3D: Flexibility** — Refine the hierarchies • Build fluid containers • Prepare for live content; title: 9. **4D: Patterns** — Reuse functional patterns • Fill the in-between states • Streamline repeated use; title: Phase 3: Interactions*; title: 10. **2D: Symbols** — Define design principles • Refine functional details • Reduce cognitive load; title: 11. **3D: Usability** — Select easy input formats • Communicate constraints • Give good feedback; title: 12. **4D: Paths** — Choreograph the steps • Inspire and assist action • Prevent exploitation; title: Phase 4: Memories*; title: 13. **2D: Images** — Find the right feeling • Show the value • Represent appropriately; title: 14. **3D: Personalization** — Use relevant, ethical data • Have a real-life presence • Build human connections; title: 15. **4D: Moments** — Map the mental model • Define unique value • Turn value props into UI; title: IV: CRAFT; title: 16. **Prototyping** — Write • Sketch • Wireframe • Play; title: 17. **Thinking** — Deconstruct • Frame • Research • Diverge • Converge • Differentiate • Think in 4D; title: V: CLOSING; title: 18. **Acknowledgments**