Game development and simulation with Unreal technology
By: Alireza Tavakkoli
Publisher: CRC Press/Taylor & Francis Group
Published: 2016
Place of publication: Boca Raton
Language: eng
Number of pages: 701
ISBN-13: 9781498706247
Subjects: UnrealScript (Computer program language); Computer games; COMPUTERS / Programming / Games; Programming
Description: "This book explores the use of Unreal Engine 4.x for development of real-time digital interactive contents to be used in computerized games or simulations. The engine is to be considered in three main iterations; from the basic use of the engine to build games and simulation content out of the box, to intermediate design of interactive content by building on the pre-supplied contents from the base engine, and through advanced implementations geared towards custom made contents and networking and multiplayer settings"--
Notes: Includes bibliographical references (pages 689-692) and index.