Games of empire
Subtitle: global capitalism and video games
By: Nick Dyer-Witheford and Greig de Peuter.
Contributors: De Peuter, Greig.
Series: Electronic mediations -- 29
Publisher: University of Minnesota Press
Published: 2009
Place of publication: Minneapolis, MN
Language: eng
Number of pages: 320
ISBN-13: 9780816666102; 9780816666119
Subjects: Video games -- Social aspects; Video games -- Economic aspects; Capitalism -- Social aspects; Imperialism -- Social aspects
Notes: Includes bibliographical references and index.
Table of contents: title: Introduction: Games in the age of empire; title: Game engine : labor, capital, machine; title: Immaterial labor : a workers' history of videogaming; title: Cognitive capitalism : electronic arts; title: Machinic subjects : the XBOX and its rivals; title: Gameplay : virtual/actual; title: Banal war : full spectrum warrior; title: Biopower play : world of warcraft; title: Imperial city : grand theft auto; title: New game?; title: Games of multitude; title: Exodus : the metaverse and the mines.