3D Game Engine Architecture
Subtitle: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
Publisher: Morgan Kaufmann
Published: December 17, 2004
Language: eng
Number of pages: 752
ISBN-13: 9780122290640
First sentence: My book 3D Game Engine Design (3DGED) was written to explain the high-level details that arose in the development of the real-time 3D game engine NetImmerse.