The Art of Videogames
Series: New Directions in Aesthetics; New directions in aesthetics
Publisher: John Wiley & Sons
Published: 2009
Place of publication: Chichester
Language: eng
Format: [electronic resource]
Number of pages: 241
ISBN-13: 9781444310184
Description: The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames.: Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the arts; Explores how philosophical theories developed to address traditional art works can also be applied to videogames; Written for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamer; Discusses the relationship between games and earlier artistic and entertainmen.
Notes: Description based on print version record.
Table of contents: title: THE ART OF VIDEOGAMES; CONTENTS; ACKNOWLEDGMENTS; 1 THE NEW ART OF VIDEOGAMES; 2 WHAT ARE VIDEOGAMES ANYWAY?; 3 VIDEOGAMES AND FICTION; 4 STEPPING INTO FICTIONAL WORLDS; 5 GAMES THROUGH FICTION; 6 VIDEOGAMES AND NARRATIVE; 7 EMOTION IN VIDEOGAMING; 8 THE MORALITY OF VIDEOGAMES; 9 VIDEOGAMES AS ART; GLOSSARY; REFERENCES; INDEX.