3D Game Art f/x & Design
Edition: Pap/Com edition
Publisher: Coriolis Group Books; Coriolis
Published: September 12, 2001
Language: eng
Format: Paperback
Number of pages: 408
ISBN-13: 9781588801005
Subjects: Computer games; Computer graphics software; Multimedia; Three-dimensional display syst; Computers - Desktop Publishing; Microcomputer Graphics; Real-Time Data Processing; Video & Electronic - General; Computers; Real-time programming; Computer Books: General; Entertainment & Games - General; Computer Animation; Computer Graphics - General; Three-dimensional display systems; Computer graphics
First sentence: There are many sources for game art and textures, but you will most likely use one main source, dictated by the look and feel you're trying to achieve in the game and by your own abilities.