Black art of Macintosh game programming
By: Kevin Tieskoetter.
Publisher: Waite Group Press
Published: 1995
Place of publication: Corte Madera, CA
Language: eng
Number of pages: 793
Subjects: Computer games -- Programming.; Macintosh (Computer) -- Programming.
Other titles: Macintosh game programming; Programming 3D games in Macintosh C
Notes: Includes bibliographical references (p. 777) and index.
System requirements for accompanying computer disc: 68020 CPU or better (Power Mac preferred); 4MB RAM; 10MB hard disk space; CD₋ROM drive.