Principles of three-dimensional computer animation
Subtitle: modeling, rendering, and animating with 3D computer graphics
By: Michael O'Rourke.
Edition: Rev. ed.
Publisher: Norton
Published: 1998
Place of publication: New York
Language: eng
Number of pages: 285
Subjects: Computer animation.; Three-dimensional display systems.; Computer graphics.
Other titles: Three-dimensional computer animation
Description: Now the standard introduction to computer animation, Principles of Three Dimensional Computer Animation has been revised and updated to reflect the latest advances in animation technology. If you work with or wish to use 3D computer animation, or want to gain a thorough and systematic understanding of computer animation - even if you have no prior knowledge of computers, computer graphics, mathematics, or programming - this book is for you.

It explains, in terms laymen can understand, the general principles that underlie all 3D computer animation systems, without recourse to mathematical equations or programming code.
Notes: "A Norton professional book."
Includes index.