Isometric game programming with Directx 7.0
By: Ernest Pazera
Series: Prima Tech's game development series; Prima Tech's game development series
Publisher: Prima Tech
Published: 2001
Place of publication: Roseville
Language: eng
Format: [electronic resource] /
Number of pages: 720
ISBN-13: 9780585439891
Subjects: Computer games; GAMES; Programming; Video & Electronic; DirectX
Notes: Includes index.

Includes CD ROM in back cover pocket.

Description based on print version record.
Table of contents: title: Disc contents: Source code and art from the book; title: Additional source code and art from selected articles; title: Sample DirectX games: Black Fish; title: Terran; title: IEngine demo; title: Isotest 2; title: Jet Lag 1999; title: Knights Challenge; title: Maze Game 2; title: MDesign; title: Memory Game; title: RB; title: Slicer; title: TBS for contest; title: Torune; title: Programs: Jasc's Paint Shop Pro 7 (evaluation copy); title: Caligari's trueSpace5 reality designer; title: Microsoft DirectX 8.0 Software Development Kit with support for Direct3D, DirectSound, DirectMusic, DirectInput, DirectPlay, DirectShow, DirectX for Visual Basic.