Tricks of the 3D game programming gurus
Subtitle: advanced 3D graphics and rasterization
By: André LaMothe.
Publisher: Sams; Brand: Sams
Published: 2003
Place of publication: Indianapolis, Ind
Language: eng
Number of pages: 1759
Subjects: Computer games -- Programming; Three-dimensional display systems
Notes: Includes bibliographical references and index.
CD-ROM contains evaluation versions of game development tools, complete sourse code for the book, DirectX 9.0 SDK, and royalty-free stock media.