The theory of learning in games
By: Drew Fudenberg and David K. Levine.
Contributors: Levine, David K.
Series: MIT Press series on economic learning and social evolution ;; 2
Publisher: MIT Press
Published: 1998
Place of publication: Cambridge, Mass
Language: eng
Number of pages: 276
Subjects: Game theory.
Description: In economics, most noncooperative game theory has focused on equilibrium in games, especially Nash equilibrium and its refinements.

In The Theory of Learning in Games Drew Fudenberg and David Levine develop an alternative explanation that equilibrium arises as the long-run outcome of a process in which less than fully rational players grope for optimality over time. The models they explore provide a foundation for equilibrium theory and suggest useful ways for economists to evaluate and modify traditional equilibrium concepts.
Notes: Includes bibliographical references and index.