Learning virtual reality
Subtitle: developing immersive experiences and applications for desktop, web, and mobile
Edition: First edition.
Published: 2015
Language: eng
Number of pages: 151
ISBN-13: 9781491922835
Subjects: Virtual reality; Web applications; Mobile apps
Other titles: Developing immersive experiences and applications for desktop, web, and mobile
Description: "As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms--Oculus VR, Gear VR, and Cardboard VR--as well as several VR development environments, programming tools, and techniques. If you're an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you'll have a jumpstart on the next major entertainment medium."--Back cover.
Notes: Includes index.
Table of contents: title: Virtual reality hardware; title: Going native : developing for Oculus Rift on the desktop; title: Going mobile : developing for Gear VR; title: WebVR : browser-based virtual reality in HTML5; title: VR everywhere : Google Cardboard for low-cost mobile virtual reality; title: Your first VR application.