Creating and Animating the Virtual World
By: edited by Nadia Magnenat Thalmann, Daniel Thalmann
Contributors: Thalmann, Daniel
Series: Computer Animation Series; Computer Animation Series
Publisher: Springer Japan
Published: 1992
Place of publication: Tokyo
Language: eng
Format: [electronic resource] /
Number of pages: 290
ISBN-13: 9784431681885; 9784431681861
Subjects: Optical pattern recognition; Computer vision; Computer simulation; Computer graphics; Computer science
Description: This book contains invited papers and a selection of research papers submitted to Computer Animation '92, the fourth international workshop on computer animation held in Genova on May 20-22, 1992. This workshop, now an annual event, is organized by the Computer Graphics Society, the University of Genova, and the Swiss Federal Institute of Technology in Lausanne. Original research results and applications experience to the various areas of computer animation are represented in the book. This year most contributions are related to physics-based animation, human animation, and geometric modelling for animation.
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