Third person
Subtitle: authoring and exploring vast narratives
By: edited by Pat Harrigan and Noah Wardrip-Fruin.
Contributors: Harrigan, Pat.; Wardrip-Fruin, Noah.
Publisher: MIT Press
Published: 2009
Place of publication: Cambridge, MA
Language: eng
Number of pages: 477
ISBN-13: 9780262232630
Subjects: Electronic games; Mass media; Popular culture; Fiction
Description: "Third Person explores strategies of vast narrative across a variety of media, including video games, television, literature, comic books, tabletop games and digital art."--Jacket.
Notes: Includes bibliographical references and index.
Table of contents: title: Truths universally acknowledged : how the "rules" of Doctor Who affect the writing / Lance Parkin; title: In what universe? / Walter Jon Williams; title: Two interviews about Doctor Who / Paul Cornell and Kate Orman; title: On writing Cerebus / Dave Sim; title: The archdiocese of narrative / Rafael Alvarez; title: Intellectual property development in the adventure games industry : a practitioner's view / Robin D. Laws; title: Multi-campaign setting design for role-playing games / Kenneth Hite; title: World without end : the Delta Green open campaign setting / A. Scott Glancy; title: La vie d'Arthur, conflict and cooperation in the great Pendragon campaign / Greg Stafford; title: The game master and the role-playing game campaign / Monte Cook; title: Alice and Dorothy play together / Richard A. Bartle; title: My story never ends / Ken Rolston; title: Storytelling in a multiplayer environment / Matthew P. Miller; title: A brief history of Spore / Chaim Gingold; title: Spaces between : traveling through bleeds, apertures, and wormholes inside the database novel / Norman M. Klein; title: Where stones can speak : dramatic encounters in interactive 3D virtual reality / Tamiko Thiel; title: Moving in place : the question of distributed social cinema / Adriene Jenik and Sarah Lewison; title: Breeze Avenue working paper / Richard Grossman; title: The long arm of Fantômas / David Kalat; title: With strange aeons : H.P. Lovecraft's Cthulhu mythos as one vast narrative / Robert M. Price; title: Deep is the well of the past, should we not call it bottomless? : Thomas Mann's Joseph and his brothers / William E. McDonald; title: Henry Darger's search for the Grail in the guise of a celestial child / Michael Bonesteel; title: Miss Fury and the very personal universe of Tarpe Mills / Trina Robbins; title: Black Lightning's story / Stanford Carpenter; title: See the strings : watchmen and the under-language of media / Stuart Moulthrop; title: Managing multiplicity in superhero comics : an interview with Henry Jenkins / Sam Ford; title: Lost and long-term television narrative / David Lavery; title: Reconnoitering the rim : thoughts on Deadwood, and third seasons / Sean O'Sullivan; title: Absent epic, implied story arcs, and variation on a narrative theme : Doctor Who (2005-) as cult/mainstream TV / Matt Hills; title: Vaster than empire(s), and more slow : the politics and economics of embodiment in Doctor Who / Anne Cranny-Francis and John Tulloch; title: War stories : board wargames and (vast) procedural narratives / Matthew Kirschenbaum; title: Epic spatialities : the production of space in final fantasy games / William H. Huber; title: Arachne challenges minerva : the spinning-out of long narrative in World of Warcraft and Buffy the vampire slayer / Tanya Krzywinska; title: Competing narratives in virtual worlds / Ren Reynolds; title: Warcraft adventures : texts, replay and machinima in a game-based storyworld / Henry Lowood; title: All in the game : the wire, serial storytelling and procedural logic / Jason Mittell.