On the way to fun
Subtitle: an emotion-based approach to successful game design
By: Roberto Dillon.
Publisher: A K Peters
Published: 2010
Place of publication: Natick, Mass
Language: eng
Number of pages: 170
ISBN-13: 9781568815824
Subjects: Computer games -- Programming; Computer games -- Design -- Social aspects
Description: In On the Way to Fun, Roberto Dillon goes back to the roots of gaming and shows how early games, as well as modern indie productions, captivated generations of players without the need for fancy graphics and effects, relying on basic emotions and instincts instead. He looks at the basics of how to make a game "fun" and uses case studies to look at why certain games succeeded and others didn't. Dillon's analysis will be extremely useful to aspiring and beginning game designers and to anyone who wants a better understanding of human nature and how it relates to the design process of immersive video game experiences.
Notes: Includes bibliographical references and index.