Vision in 3D environments
By: edited by Laurence R. Harris, Michael R.M. Jenkin
Publisher: Cambridge University Press
Published: 2011
Place of publication: Cambridge; New York
Language: eng
Number of pages: 376
ISBN-13: 9781107001756
Subjects: SCIENCE / Life Sciences / Zoology / General; Depth perception; Binocular vision; Human information processing
Description: "Biological and machine systems exist within a complex and changing three-dimensional world. We appear to have no difficulty understanding this world, but how do we go about forming a perceptual model of it? Centred around three key themes: depth processing and stereopsis; motion and navigation in 3D; and natural scene perception, this volume explores the latest cutting-edge research into the perception of three dimension environments. It features contributions from top researchers in the field, presenting both biological and computational perspectives. Topics covered include binocular perception; blur and perceived depth; stereoscopic motion in depth; and perceiving and remembering the shape of visual space. This unique book will provide students and researchers with an overview of ongoing research as well as perspectives on future developments in the field. Colour versions of a selection of the figures are available at www.cambridge.org/9781107001756"--
Notes: Includes bibliographical references and indexes.
Table of contents: title: Machine generated contents note: 1. Seeing in three dimensions Michael Jenkin and Laurence R. Harris; Part I. Depth Processing and Stereopsis: 2. Physiologically based models of binocular depth perception Ning Qian and Yongjie Li; 3. The influence of monocular regions on the binocular perception of spatial layout Barbara Gillam; 4. Information, illusion and constancy in telestereoscopic viewing Brian Rogers; 5. The role of disparity interactions in perception of the 3D environment Christopher W. Tyler; 6. Blur and perceived depth Martin S. Banks and Robert T. Held; 7. Neuronal interactions and their role in solving the stereo correspondence problem Jason M. Samonds and Tai Sing Lee; Part II. Motion and Navigation in 3D: 8. Stereoscopic motion in depth Robert S. Allison and Ian P. Howard; 9. Representation of 3D action space during eye and body motion W. Pieter Medendorp and Stan Van Pelt; 10. Binocular motion-in-depth perception: contributions of eye movements and retinal motion signals Julie M. Harris and Harold T. Nefs; 11. A surprising problem in navigation Yogesh Girdhar and Gregory Dudek; Part III. Natural Scene Perception: 12. Making a scene in the brain Russell A. Epstein and Sean P. MacEvoy; 13. Surface color perception and light field estimation in 3D scenes Laurence T. Maloney, Holly E. Gerhard, Huseyin Boyaci and Katja Doerschner; 14. Representing, perceiving and remembering the shape of visual space Aude Oliva, Soojin Park and Talia Konkle; Author index; Subject index.