Career building through machinima
Subtitle: using video games to make movies
By: Holly Cefrey.
Edition: 1st ed.
Series: Digital career building
Publisher: Rosen Pub.
Published: 2008
Place of publication: New York
Language: eng
Number of pages: 64
ISBN-13: 9781404213586
Subjects: Digital cinematography -- Vocational guidance -- United States; Computer games -- Programming -- Vocational guidance -- United States; Video games -- Vocational guidance -- United States
Notes: Includes bibliographical references (p. 61-62) and index.
Table of contents: title: Machinima madness, a new art form; title: 3D in the real world; title: Tools of the trade; title: Turning gaming skills into a career; title: The best of both worlds, success in the digital arts.