Game development essentials
Subtitle: an introduction
By: Jeannie Novak
Edition: 3rd ed.
Publisher: Delmar
Published: 2012
Place of publication: Clifton Park, N.Y
Language: eng
Number of pages: 483
ISBN-13: 9781111307653
Subjects: Computer games; Video games; Programming; Design
Notes: Includes bibliographical references and index
Table of contents: title: Historical elements : how did we get here?; title: Platforms & player modes : what is the framework?; title: Goals & genres : what are the possibilities?; title: Player elements : who plays and why?; title: Story & character development : creating the narrative; title: Gameplay : creating the experience; title: Levels : creating the world; title: Interface : creating the connection; title: Audio : creating the atmosphere; title: Roles & responsibilities : developing the team; title: Production & management : developing the process; title: Marketing & maintenance : developing the community; title: The future : where are we going?