Preserving virtual worlds
Subtitle: final report
By: Jerome McDonough  [and others]
Publisher: Graduate School of Library and Information Science, University of Illinois at Urbana-Champaign
Published: 2010
Place of publication: Urbana-Campaign, Ill
Language: eng
Number of pages: 195
Subjects: Video games; Conservation and restoration; Computer games; Digital preservation; Virtual reality
Description: Computer games and interactive fiction form an essential part of our cultural heritage. These virtual worlds are unique forms of art, places for education, socializing, business and entertainment, and seem certain to play an increasing role in people's lives. We hope that the research we report on below will help contribute to librarians', archivists' and curators' efforts to insure that these virtual worlds remain living worlds."
Notes: Title from electronic t.p. (viewed on Oct. 19, 2010).

Mode of access: World Wide Web.