Gadgets and games
By: Chris Oxlade
Series: Design and engineering
Publisher: Raintree
Published: 2013
Place of publication: London
Language: eng
ISBN-13: 9781406249750; 9781406249804
Subjects: Games; Juvenile literature; Design and construction
Description: "Did you know that all gadgets and games have a life cycle? That's what we call the stages from their design, manufacture, and sale to their use, maintenance, and disposal. This book explains what happens during these stages, such as prototyping, the sourcing of components, the production process, the decisions made by designers and engineers, and recycling."--Back cover.
Notes: Key Stage 3.

Key Stage 4.
Table of contents: title: Gadgets, games, and life cycles; title: What is the need?; title: Gadget design; title: Prototypes and testing; title: Production; title: Marketing; title: Product maintenance; title: End of life; title: Timeline.