3D Game Engine Architecture
Subtitle: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
Edition: Har/Cdr edition
Publisher: Morgan Kaufmann
Published: December 17, 2004
Language: eng
Format: Hardcover
Number of pages: 752
ISBN-13: 9780122290640
Subjects: Computer graphics software; Computers; Computer Graphics - Game Programming; Computers - Games; Computer Books: General; Three-dimensional display systems; Computer Graphics - Design; Computers / Computer Graphics / Game Programming; Computer games; Computer graphics; Programming; Computer Bks - Games
First sentence: My book 3D Game Engine Design (3DGED) was written to explain the high-level details that arose in the development of the real-time 3D game engine NetImmerse.