Learn 3D graphics programming on the PC
By: Richard F. Ferraro.
Publisher: Addison-Wesley Developers Press; Addison Wesley Publishing Company
Published: 1996
Place of publication: Reading, Mass
Language: eng
Number of pages: 1022
Subjects: RenderWare.; Computer graphics.; Three-dimensional display systems.
Notes: Includes bibliographical references (p. 955-956) and index.
"Includes Criterion's RenderWare"--Cover.
System requirements for accompanying computer disc: PC or compatible with a 486 processor or higher running Windows 3.1, Windows 95, Windows NT, or MSDOS 5.0 or later; 4MB RAM; Watcom 10.X or Visual C++ 1.5/2.0 or Borland C++ 4.5 compiler.