XNA 3.1 Game Development for Teens
Subtitle: game development on the PC, Xbox 360, and Zune player
Publisher: Course Technology PTR, a part of Cengage Learning
Published: 2011
Place of publication: Boston, MA
Language: eng
Format: Paperback
ISBN-13: 9781435454385
Table of contents: title: Introduction; title: Part 1 : XNA development basics.; title: Introducing Microsoft XNA Game Studio 3.1; title: Getting started; title: Creating your first XNA application; title: Part 2 : Learning how to program with Visual C# Studio Express 2008.; title: Working with data, values, and variables; title: Conditional logic and loops; title: Objects, classes, and methods; title: Part 3 : Game development basics.; title: Collecting user input; title: Working with images; title: Adding sound effects and background music; title: Part 4 : Building games for the PC, Xbox 360, and Zune.; title: Creating your own arcade game; title: Porting your games to the Xbox 360 and Zune Player; title: Part 5 : Appendices.; title: What's on the companion website?; title: What's next?; title: Glossary