Zero hour
By: Mark. Walden
Contributors: 3M Company
Series: H.I.V.E -- [6]
Publisher: Simon & Schuster Books for Young Readers
Published: 2012
Place of publication: [Place of publication not identified]
Language: eng
Number of pages: 304
ISBN-13: 9781442413740; 9781442413733
Subjects: Criminals; Action & Adventure; Genius; Juvenile fiction; Fiction; Science fiction; H.I.V.E (Imaginary organization); Schools; Friendship; Adolescence
Description: As a final battle with Overlord looms near, the H.I.V.E. heroes are up against an unimaginably dangerous weapon. Bad news for the Higher Institute of Villainous Education, aka H.I.V.E.: Overlord is reborn and has developed the chilling ability to move from body to body, erasing the host?s personality?and ultimately killing them. Overlord must find Otto, the only host designed to truly contain him, and for that he needs to know the location of H.I.V.E. He also plans to take control of a secret U.S. Army facility that is home to the Autonomous Weapon Program, a computer-controlled system uniquely vulnerable to Overlord?s control. In the face of these threats, Nero is forced to activate Zero Hour, a plan designed to deal with any member of G.L.O.V.E?the Global League of Villainous Enterprises?who is on the brink of true global domination. Nero also knows that Otto must not be allowed to fall into Overlord?s hands, and a desperate race across the globe begins.
Notes: Electronic book.
Table of contents: title: Intro; Praise; Description; Title Page; Copyright Page; Dedication; Contents; Chapter One; Chapter Two; Chapter Three; Chapter Four; Chapter Five; Chapter Six; Chapter Seven; Chapter Eight; Chapter Nine; Chapter Ten; Chapter Eleven; Chapter Twelve