Learning Blender
Subtitle: A Hands-On Guide to Creating 3D Animated Characters
Publisher: Addison Wesley
Published: 2017
Language: eng
Number of pages: 368
ISBN-13: 9780134663463
Subjects: Computer animation; Computer graphics; Three-dimensional display systems
Description: 1 online resource (1 volume) :
Table of contents: title: Preface
pagenum: xxiii; title: Acknowledgments
pagenum: xxix; title: About the Author
pagenum: xxxi; label: Part I
title: The Basics of Blender
pagenum: 1; label: 1
title: What You Need to Know About Blender
pagenum: 3; label: 2
title: Blender Basics: The User Interface
pagenum: 11; label: 3
title: Your First Scene in Blender
pagenum: 31; label: Part II
title: Beginning a Project
pagenum: 53; label: 4
title: Project Overview
pagenum: 55; label: 5
title: Character Design
pagenum: 61; label: Part III
title: Modeling in Blender
pagenum: 77; label: 6
title: Blender Modeling Tools
pagenum: 79; label: 7
title: Character Modeling
pagenum: 111; label: Part IV
title: Unwrapping, Painting, and Shading
pagenum: 159; label: 8
title: Unwrapping and UVs in Blender
pagenum: 161; label: 9
title: Painting Textures
pagenum: 181; label: 10
title: Materials and Shaders
pagenum: 195; label: Part V
title: Bringing Your Character to Life
pagenum: 221; label: 11
title: Character Rigging
pagenum: 223; label: 12
title: Animating Your Character
pagenum: 263; label: Part VI
title: Getting the Final Result
pagenum: 277; label: 13
title: Camera Tracking in Blender
pagenum: 279; label: 14
title: Lighting, Compositing, and Rendering
pagenum: 291; label: Part VII
title: Keep Learning
pagenum: 311; label: 15
title: Other Blender Features
pagenum: 313; title: Index
pagenum: 319