Introduction to game development
By: edited by Steve Rabin.
Contributors: Rabin, Steve.
Edition: 2nd ed.
Series: Game development series
Publisher: Course Technology Cengage Learning; Charles River Media; Course Technology
Published: 2010
Place of publication: Boston, MA
Language: eng
Format: Hardcover
Number of pages: 980
ISBN-13: 9781584506799
Subjects: Computer games -- Design; Computer games -- Programming; Video games -- Design
Table of contents: title: Part 1: Critical Game Studies; title: Part 2: Game Design; title: Part 3: Game Programming: Languages and Architecture; title: Part 4: Game Programming: Math, Collision Detection, and Physics; title: Part 5: Game Programming: Graphics, Animation, AI, Audio, and Networking; title: Part 6: Audio Visual Design and Production; title: Part 7: Game Production and the Business of Games; title: About the CD-ROM