Introduction to the theory of games
Subtitle: concepts, methods, applications
By: by Ferenc Forgó, Jenö Szép, and Ferenc Szidarovszky.
Contributors: Szép, J.; Szidarovszky, Ferenc.
Series: Nonconvex optimization and its applications ;; v. 32
Publisher: Kluwer Academic Publishers
Published: 1999
Place of publication: Dordrecht; Boston
Language: eng
Number of pages: 339
Subjects: Game theory
Description: "Game theory, defined in the broadest sense, is a collection of mathematical models designed for the analysis of strategic aspects of situations of conflict and cooperation in a broad spectrum of fields including economics, politics, biology, engineering, operations research. This book, besides covering the classical results of game theory, places special emphasis on methods to determine 'solutions' of various game models.

Generalizations reaching beyond the 'convexity paradigm' and leading to nonconvex optimization problems are enhanced and discussed in more detail than in standard texts on this subject. The development is theoretical-mathematical interspersed with elucidating interpretations and examples." "The material in the book is accessible to Ph.D. and graduate students and can also be of interest to researchers. Solid knowledge of standard undergraduate mathematics is required to read the book."--BOOK JACKET.
Notes: Includes bibliographical references (p. 325-334) and index.