How to Win at Video Games
Publisher: Pocket Books
Published: July 1, 1982
Place of publication: Skokie, USA
Language: eng
Format: Mass Market Paperback
Number of pages: 96
ISBN-13: 9780671458416
Copyright date: July, 1982
Subjects: Nonfiction - General; Games; Games/Puzzles; Non-Classifiable; Video & Electronic - General; Video games
Notes: This is a tips, strategy, and hints book, for helping players score more points and last longer at arcade video games. There are illustrations of the game screens, rather then screenshots. The main section covers 9 games. This section tells of the popularity of the game, what the player is supposed to do, the points that the certain items are worth, general patterns and tips, in two parts 'Elements', and 'Strategy'. After this section, there is a 'Statistics' section with nine different criteria, such as the number of machines sold, the appeal of the game, to different age groups and sexes, and such. The third section gives one page of review and tips for 4 other games. The last section gives short reviews of 4 new (at the time the book was published) arcade games. This book is a condensed of the spiral bound book ISBN: 0517381192, published by Beekman House.
Table of contents: title: 3
label: Introduction; title: 7
label: Asteroids; title: 12
label: Centipede; title: 18
label: Defender; title: 27
label: Donkey Kong; title: 42
label: Omega Race; title: 48
label: Pac-Man; title: 58
label: Phoenix; title: 66
label: Qix; title: 74
label: Tempest; title: 82
label: Vital Video Statistics; title: 91
label: Frogger; title: 92
label: Missile Command; title: 93
label: Ms Pac-Man; title: 94
label: Turbo; title: 95
label: Up-and-Coming Games; title: 95
label: Hyperball; title: 95
label: Mousetrap; title: 96
label: Stargate