Basic Fantasy
Subtitle: Role-Playing Game
Edition: 3rd Edition
Publisher: Chris Gonnerman
Published: 2014-11-21
Language: eng
Format: Paperback
Number of pages: 170
ISBN-13: 9781503334946
Table of contents: label: PART 1
title: INTRODUCTION
pagenum: 1; title: What Is This?
pagenum: 1; title: What Is a Role-Playing Game?
pagenum: 1; title: What Do I Need to Play?
pagenum: 2; title: Using the Dice
pagenum: 2; label: PART 2
title: PLAYER CHARACTERS
pagenum: 3; title: How to Create a Player Character
pagenum: 3; title: Character Abilities
pagenum: 4; title: Hit Points and Hit Dice
pagenum: 4; title: Languages
pagenum: 4; title: Character Races
pagenum: 5; title: Dwarf and Elf
pagenum: 5; title: Halfling and Human
pagenum: 6; title: Combination Classes
pagenum: 6; title: Character Classes
pagenum: 7; title: Cleric and Fighter
pagenum: 7; title: Magic-User and Thief
pagenum: 8; title: Cost of Weapons and Equipment
pagenum: 10; title: Money
pagenum: 10; title: Equipment
pagenum: 10; title: Weapon Size
pagenum: 11; title: Missile Weapon Ranges
pagenum: 11; title: Explanation of Equipment
pagenum: 12; title: Vehicles
pagenum: 13; title: Siege Engines
pagenum: 14; label: PART 3
title: SPELLS
pagenum: 15; label: PART 4
title: THE ADVENTURE
pagenum: 36; title: Time and Scale
pagenum: 36; title: Dungeon Adventures
pagenum: 36; title: Carrying Capacity
pagenum: 36; title: Movement and Encumbrance
pagenum: 36; title: Mapping
pagenum: 36; title: Light
pagenum: 36; title: Darkvision
pagenum: 36; title: Doors
pagenum: 37; title: Traps
pagenum: 37; title: Secret Doors
pagenum: 37; title: Dungeon Survival
pagenum: 37; title: Wilderness Adventures
pagenum: 38; title: Wilderness Movement Rates
pagenum: 38; title: Overland Travel
pagenum: 38; title: Waterborne Travel
pagenum: 38; title: Traveling by Air
pagenum: 39; title: Becoming Lost
pagenum: 39; title: Retainers, Specialists and Mercenaries
pagenum: 39; title: Character Advancement
pagenum: 42; title: Experience Points
pagenum: 42; label: PART 5
title: THE ENCOUNTER
pagenum: 43; title: Order of Play
pagenum: 43; title: Surprise
pagenum: 43; title: Monster Reactions
pagenum: 43; title: Initiative
pagenum: 44; title: Combat
pagenum: 44; title: Running
pagenum: 44; title: Maneuverability
pagenum: 44; title: Climbing and Diving
pagenum: 45; title: Charging
pagenum: 45; title: Evasion and Pursuit
pagenum: 45; title: Defensive Movement
pagenum: 45; title: Attack Bonus Table
pagenum: 46; title: How to Attack
pagenum: 46; title: Attacking from Behind
pagenum: 46; title: Normal Men
pagenum: 46; title: Monster Attack Bonus
pagenum: 46; title: Melee Combat
pagenum: 46; title: Missile Fire
pagenum: 47; title: Cover and Concealment
pagenum: 47; title: Missile Weapon Rate of Fire
pagenum: 47; title: Grenade-Like Missiles
pagenum: 47; title: Missiles That Miss
pagenum: 47; title: Damage
pagenum: 48; title: Subduing Damage
pagenum: 48; title: Brawling
pagenum: 48; title: Wrestling
pagenum: 48; title: Oil
pagenum: 49; title: Holy Water
pagenum: 49; title: Morale
pagenum: 49; title: Turning the Undead
pagenum: 49; title: Clerics vs Undead Table
pagenum: 50; title: Energy Drain
pagenum: 51; title: Healing and Rest
pagenum: 51; title: Constitution Point Losses
pagenum: 52; title: Falling Damage
pagenum: 52; title: Deafness and Blindness
pagenum: 52; title: Attacking a Vehicle
pagenum: 52; title: Repairing a Vehicle
pagenum: 52; title: Saving Throws
pagenum: 52; title: Item Saving Throws
pagenum: 53; label: PART 6
title: MONSTERS
pagenum: 54; label: PART 7
title: TREASURE
pagenum: 129; title: Treasure Types
pagenum: 130; title: Magic Item Generation
pagenum: 132; title: Explanation of Magic Items
pagenum: 135; label: PART 8
title: GAME MASTER INFORMATION
pagenum: 144; title: Wandering Monsters
pagenum: 144; title: Creating an NPC Party
pagenum: 148; title: Dealing with Players
pagenum: 150; title: Character Creation Options
pagenum: 150; title: Hopeless Characters
pagenum: 150; title: Acquisition of Spells
pagenum: 151; title: Weapon and Armor Restrictions
pagenum: 151; title: Judging Wishes
pagenum: 151; title: Optional Rules
pagenum: 152; title: Death and Dying
pagenum: 152; title: “Save or Die” Poison
pagenum: 152; title: Awarding Experience Points for Treasure Gained
pagenum: 153; title: Ability Rolls
pagenum: 153; title: Preparing Spells from Memory
pagenum: 153; title: Thief Abilities
pagenum: 153; title: Magical Research
pagenum: 154; title: Creating a Dungeon Adventure
pagenum: 157; title: Traps
pagenum: 159; title: Designing a Wilderness Adventure
pagenum: 160; title: Strongholds
pagenum: 161; title: ALPHABETICAL INDEX
pagenum: 164; title: OPEN GAME LICENSE
pagenum: 165