3D rendering in computer graphics
By: Patria Dobbins
Publisher: White Word Publications
Published: 2012
Place of publication: Delhi
Language: eng
Format: [electronic resource] /
ISBN-13: 9788132342649; 9781283504102
Subjects: TECHNOLOGY & ENGINEERING; Computer graphics; Digital; PHOTOGRAPHY; COMPUTERS; Digital Media; Imaging Systems; Graphics Applications; Three-dimensional imaging; Image Processing; Techniques
Description: This book has been written with the purpose of covering all aspects about 3D Rendering in Computer Graphics.
Notes: Cover title.
Table of contents: title: Cover; Table of Contents; Introduction; Chapter 1- Anisotropic Filtering & Ambient Occlusion; Chapter 2; title: Binary Space Partitioning; Chapter 3; title: Bump Mapping; Chapter 4; title: Global Illumination & Catmull-Clark Subdivision Surface; Chapter 5; title: Level of Detail; Chapter 6; title: Non-Uniform Rational B-Spline; Chapter 7; title: Normal Mapping & Mipmap; Chapter 8; title: Particle System & Painter's Algorithm; Chapter 9; title: Phong Shading; Chapter 10; title: Path Tracing; Chapter 11; title: Photon Mapping; Chapter 12 -3D Projection; Chapter 13; title: Radiosity (3D Computer Graphics).