3D game engine design
Subtitle: a practical approach to real-time computer graphics
By: David H. Eberly.
Edition: 2nd ed.
Series: The Morgan Kaufmann series in interactive 3D technology
Publisher: Morgan Kaufmann
Published: 2007
Place of publication: San Francisco
Language: eng
Number of pages: 1018
ISBN-13: 9780122290633
Subjects: Computer graphics; Computer games -- Programming; Three-dimensional display systems; Real-time data processing
Notes: Includes bibliographical references (p. 973-979) and index.

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