The theory of search games and rendezvous
By: by Steve Alpern, Shmuel Gal.
Contributors: Gal, Shmuel.
Series: International series in operations research & management science -- 55.
Publisher: Kluwer Academic Publishers
Published: 2003
Place of publication: Boston
Language: eng
Number of pages: 319
Subjects: Search theory; Game theory; Décision, Théorie de la; Jeux, Théorie des
Description: "Traditionally, the target of the search is assigned to have no motives of its own and is either stationary (e.g., oil, network problems, etc.) or its motion is determined stochastically by known rules (e.g., financial markets, scheduling, genetics, etc.). The theory of search games and rendezvous widens the dimensions to the classical problem with the addition of an independent player of equal status to the searcher, who cares about being found or not being found.

These multiple motives of searcher and hider are analytically and mathematically considered the book's two foci: Search Games (Book I) and Rendezvous Theory (Book II)." "The book examines a whole variety of new configurations of theory and problems that arise from these two aspects of the analysis - resulting in a penetrating state-of-the-art treatment of this highly useful mathematical, analytical tool."--BOOK JACKET.
Notes: Includes bibliographical references (p. [303]-315) and index.