The unofficial tourists' guide to Second Life
By: Paul Carr & Graham Pond
Contributors: Pond, Graham
Edition: 1st U.S. ed.
Publisher: St. Martin's Griffin
Published: 2007
Place of publication: New York
Language: eng
Number of pages: 223
ISBN-13: 9780312376482
Subjects: Second Life (Game); Shared virtual environments; Internet
Notes: Includes bibliographical references and index.
Table of contents: title: Introduction; title: Ch.1. In the beginning . . .; title: Ch.2. The essentials : First things first ; Arriving in Second Life: Orientation Island ; Help Island ; Getting around ; the geography of Second Life ; People ; Fitting in ; A two-minute primer in talking like a Second Life native ; Money ; Freebies ; The downsides ; Staying safe ; The Big Six rules ; Crime  ; Second Life news media ; A matter of Second Life and death.; title: Ch.3. The people : The history of Second Life, part one: The early days ; Groups ; Furry people ; Famous people ; The army of filth ; Religious people ; Political people ; The SL Alliance; title: Ch.4. Key places to visit : Amsterdam ; Nexus Prime (Gibson) ; Svarga ; Virtual Dublin ; Camp Darfur ; Neufreistadt ; Pomponion Volcano ; Nakama ; Jessie ; The history of Second Life, part two: Second Life War One  ; Wengen ; The lost gardens of Apollo 83 ; Luskwood ; Virtual hallucinations ; Roma ; Vampire empire ; Transylvania ; Gor ; Dark life ; Intimate moments ; Teen Second Life.; title: Ch.5. Sport, leisure, and games : Abbotts Aerodrome ; Hollywood/Holly Kai One ; Numbakulla ; Tringo ; Nakiska ; SL International Dragstrip ; Kickboxing at Icedragon's Playpen ; Babcock Downs ; Samurai Island ; Hearts enchanted.; title: Ch.6.  Shopping and commerce : The Big Three part I - Rivers run red ; Adidas ; IBM ; The history of Second Life, part three: The Second Life Boston Tea Party ; Midnight city ; Wiccan shop ; The Big Three part II - The electric sheep company ; aloft island ; Free stuff ; Luskwood creatures ; A source of talent ; Dell Island ; Aimee Weber ; The Big Three part III - millions of us ; Toyota ; Pontiac (Motorati Island) ; Sun Microsystems ; The history of Second Life, part four: the Declaration of Independence ; Xcite ; Charity.; title: Ch.7. Entertainment : Live venues ; Festivals ; Nightclubs and bars ; Cinemas and film ; Culture ;  Books and literature ; Experiments and curios ; Ch.8 Going native : Money matters  ; House hunting ; This land is my land ; Buying or renting land from residents ; The history of Second Life, part five: The CopyBot wars ; Building ; Earning your keep ; Settling down.; title: Ch.9. After dark : First base ; Full sex ; Teledildonics ; Where to have sex ; Weapons ; Gambling and gaming.; title: Ch.10. Useful Second Life websites.