Practical rendering and computation with Direct3D 11
By: Jason Zink, Matt Pettineo, Jack Hoxley
Contributors: Pettineo, Matt; Hoxley, Jack
Publisher: CRC Press; A K Peters/CRC Press
Published: 2011
Place of publication: Boca Raton
Language: eng
Number of pages: 648
ISBN-13: 9781568817200
Subjects: SCIENCE / Life Sciences / Biology / General; COMPUTERS / Programming / Games; Three-dimensional display systems; Rendering (Computer graphics); COMPUTERS / Computer Graphics; Direct3D
Description: "This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"--
Notes: "An A.K. Peters book."

Includes bibliographical references and index.