Creating your world
Subtitle: the official guide to advanced content creation for second life
By: by Aimee Weber ... [et al.]
Contributors: Rufer-Bach, Kimberly; Platel, Richard
Publisher: Wiley Pub.
Published: 2008
Place of publication: Indianapolis, IN
Language: eng
Number of pages: 398
ISBN-13: 9780470171141
Subjects: Avatars (Computer graphics); Internet; Computer simulation; Second Life (Game); Simulation games; Shared virtual environments; Computer games; Video games
Description: The book includes details on how to design and use Second Life content, covering such important skills as building, texturing, scripting, animating, and terraforming and discusses how to create scripts to communicate and interact with the world and manage data
Notes: The CD-ROM includes textures, avatar templates, more than 100 sample animations, scripts and many utilities to help Second Life content creators. It, also includes examples of great machinima and tutorial files so you can follow along and compare your work to the pros

Includes bibliographical references (376-377) and index
Table of contents: title: Second life 101; title: Mastering second life's building blocks; title: Advanced building techniques; title: Let there be texture (and light)!; title: Working with clothing and accessories; title: Getting your feet wet with scripts; title: Advanced LSL scripting; title: Scripting the fun stuff; title: Optimization; title: creating a comfortable user experience; title: Terraforming; title: Animation; title: breathing life into avatars; title: Performance and fighting the lag monster; title: Action! creating Machinima; title: Creating an airplane; title: Appendices; title: Index