Cases on the assessment of scenario and game-based virtual worlds in higher education
By: Shannon Kennedy-Clark, Kristina Everett, and Penny Wheeler, editors
Series: Advances in Game-Based Learning (AGBL) Book Series
Publisher: Information Science Reference
Published: 2014
Place of publication: Hershey, PA
Language: eng
Number of pages: 333
ISBN-13: 9781466644700; 9781466644717; 9781466644724
Subjects: Higher Education; Effect of technological innovations on; Computer network resources; Simulation methods; Virtual reality in education; Simulation games in education
Description: "This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including case studies presenting successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning"--
Notes: Includes bibliographical references (p. 298-321) and index.