Total engagement
Subtitle: how games and virtual worlds will change the way we work
By: Byron Reeves, J. Leighton Read.
Contributors: Read, J. Leighton.
Publisher: Harvard Business Press
Published: 2009
Place of publication: Boston, Mass
Language: eng
Number of pages: 274
ISBN-13: 9781422146576
Subjects: Group games; Group relations training; Teams in the workplace; Play; Work environment
Notes: Includes bibliographical references and index.
Table of contents: title: Introduction; title: The game tsunami : who plays, how much, and why; title: "Work sucks" : corporate problems that games might solve; title: Ten ingredients of great games; title: Virtual people; title: Virtual money; title: Virtual teams; title: Virtual leaders; title: Play is not the opposite of work; title: Caught between fact and fiction; title: Danger; title: Tactics for change.