Photorealism in Computer Graphics
By: edited by Kadi Bouatouch, Christian Bouville
Contributors: Bouville, Christian
Series: EurographicSeminars, Tutorials and Perspectives in Computer Graphics; EurographicSeminars, Tutorials and Perspectives in Computer Graphics
Publisher: Springer Berlin Heidelberg
Published: 1992
Place of publication: Berlin, Heidelberg
Language: eng
Format: [electronic resource] /
Number of pages: 232
ISBN-13: 9783642081125; 9783662092873
Subjects: Computer simulation; Computer graphics; Computer science; Computer aided design
Description: The goal of this book is to present the most advanced research work in realistic computer generated images. It contains the papers presented during a Eurographics workshop held in Rennes, France, in June 1990. The objective of this workshop was to assemble experts from physics and computer graphics to contribute to the introduction of physics-based approaches in the field of computer generated images. The book begins with an overview on realistic imagery that discusses the main issues in radiosity and describes the most recent developments. The first chapter gives a description of improved ray tracing techniques for animated scenes and parametric surfaces. The second chapter develops the theoretical aspects of global illumination models. The third chapter presents two algorithms that try to combine radiosity and ray tracing to cope with a wide class of photometric problems. The fourth chapter describes techniques aiming at efficient evaluation of form factors. The last chapter gives examples showing how physics can be used to solve some rendering problems such as interference, simulation of area light sources, and light propagation through media.
Notes: Online full text is restricted to subscribers.

Also available in print.

Mode of access: World Wide Web.