NPSNET vehicle database
Subtitle: an object-oriented database in a real-time vehicle simulation
By:  Susan C. Borden Davis
Publisher: Naval Postgraduate School; Available from National Technical Information Service
Published: 1996
Place of publication: Monterey, Calif; Springfield, Va
Language: eng
Number of pages: 67
Description: The Naval Postgraduate School has actively explored the design and implementation of NPSNET, a real-time three-dimensional simulator on low-cost, readily accessible workstations. NPSNET involves a tremendous amount of interaction between vehicle, terrain, obstacle and ordnance objects in a dynamic simulation system. There exists a need for an organized, efficient storage structure that allows real-time retrieval of objects and their interactive relationships. This work concentrates on selection and design of a vehicle database model to maximize storage and real-time retrieval of data for the NPSNET visual simulator. The results of this effort can be applied to the overall system, NPSNET, in a distributed database management system.
Notes: "June 1996."

Thesis advisor(s): Michael J. Zyda and David R. Pratt.

Thesis (M.S. in Computer Science) Naval Postgraduate School, June 1996.

Bibliography: p. 65-66.

Approved for public release; distribution unlimited.

Also available online.

Mode of access: World Wide Web.

System requirements: Adobe Acrobat reader.

US Navy (USN) author.

dk/dk cc:9116 11/12/96