Programming a Multiplayer FPS in DirectX (Game Development Series)
Edition: 1 edition
Series: Charles River Media Game Development
Publisher: Charles River Media
Published: December 20, 2004
Language: eng
Format: Paperback
Number of pages: 400
ISBN-13: 9781584503637
Subjects: Computer Programming; Video & Electronic - General; Computers - Languages / Programming; Computer Graphics - Game Programming; Computers; Video & Electronic - First-Person Combat Games; Computer Books: General; Programming Languages - C++; DirectX; Art / Graphic Arts; C++ (Computer program language; C++ (Computer program language); Computer games; Programming
First sentence: One of the most popular ways to build a computer game is to use the approach often referred to as hacking, which more or less entails these general steps: 1. Come up with a cool idea for a game.