ZBrush digital sculpting human anatomy
By: Scott Spencer ; [with Eric Keller and Paul Gaboury]
Contributors: Keller, Eric, 1969-; Gaboury, Paul
Series: Serious skills; Serious skills
Publisher: Wiley Pub.
Published: 2010
Place of publication: Indianapolis, Ind
Language: eng
Number of pages: 397
ISBN-13: 9780470450260
Notes: Includes index.

System requirements for accompanying computer disc: Pentium 4 or newer processor with optional multithreading or hyperthreading capabilities; 1024 MB RAM, preferably 2048 MB for working with multi-million-ply meshes; Microsoft Windows XP, 2000 or Vista; Internet connection; DVD-ROM drive; Apple QuickTime 7.0 or later.  For Mac: Intel-based running Windows emulation software such as Boot Camp or Parallels; but, stability an issue with ZBrush plug-ins such as ZMapper.
Table of contents: title: Blocking in the mesh; title: Gesture and masses; title: The head and neck; title: The torso; title: The arms; title: The pelvis and legs; title: Hands, feet, and figure finish; title: Remeshing; title: Texturing; title: Creating a costume.