Historiographies of game studies
Subtitle: what it has been, what it could be
By: Alisha Karabinus, Carly A. Kocurek, Cody Mejeur, Emma Vossen
Edition: 1.
Publisher: Punctum Books
Published: 2025
Place of publication: Goleta
Language: eng
ISBN-13: 9781685712006; 9781685712013
Table of contents: title: Introduction: What Game Studies Has Been, What It Could Be
pagenum: 17
authors: Alisha Karabinus; Carly A. Kocurek; Cody Mejeur; Emma Vossen; label: I
title: Institutions and Infrastructure; label: 1
title: The Past, Present, and Future of Game Studies: An Interview with Janet H. Murray
pagenum: 47
authors: Bianca Batti; label: 2
title: Young Scholars, and Old Debates: Why the Ludology Versus Narratology "Debate" Cannot Be Forgotten
pagenum: 67
authors: Emma Vossen; label: 3
title: Why Are You Being an Ass on the Internet? GamesNetwork, Communities, and History-Making
pagenum: 95
authors: Jennifer de Winter; Gillian Smith; label: 4
title: Definitions and Misunderstandings in Game Studies: An Interview with Espen Aarseth
pagenum: 121
authors: Cody Mejeur; label: 5
title: Redirecting Ludification: Dutch Game Studies and the Neoliberalization of Academia
pagenum: 147
authors: Dennis Jansen; label: 6
title: What Video Games Have Taught Us: Two Decades of Gaming and Learning
pagenum: 171
authors: Kirk M. Lundblade; label: 7
title: Video or Digital? Exploring the Use of Terminology and Connected Approaches in the History of Game Studies
pagenum: 195
authors: Jasper van Vught; Joris Veerbeek; label: 8
title: Of Parents and Siblings, Disciplines and Debates: Game Studies as Media Culture Studies and the Possibility of Schools of Thought
pagenum: 227
authors: Tobias Unterhuber; label: II
title: Alternative Origin Stories; label: 9
title: Queering the Game Studies Canon: A Polemical Reading of Roger Caillois's Man, Play and Games
pagenum: 251
authors: Bo Ruberg; label: 10
title: Ken S. McAllister: Innovation, Collaboration, Humanities? Yes!
pagenum: 273
authors: Judd Ethan Ruggill; label: 11
title: Re-Historicizing Game Studies with C.L.R. James
pagenum: 293
authors: Cameron Kunzelman; Michael Lutz; label: 12
title: A Story or a Machine? Revisiting the Work of Bohuslav Blažek, the Czechoslovak Pioneer of Game Studies
pagenum: 307
authors: Jaroslav Švelch; label: 13
title: On the Political Function of Triflers and Spoilsports in Game Studies
pagenum: 331
authors: Liam Mitchell; label: 14
title: My Mother Was a Jump Rope Rhyme: A Game Studies That Might Have Been
pagenum: 355
authors: Carly A. Kocurek; label: 15
title: Reflecting on the Evolution of Intersectional Game Studies: An Interview with Lisa Nakamura
pagenum: 369
authors: Sarah Christina Ganzon; label: 16
title: Unveiling the Path: Seeing and Doing Game Studies from a Sámi Perspective
pagenum: 389
authors: Outi Kaarina Laiti; label: 17
title: Anthropology, Play Studies, and the Entanglements of Game Studies: Two Roads Diverged in an Ivory Wood
pagenum: 411
authors: Laya Liebeseller; Josh Rivers; label: III
title: Methods and Schisms; label: 18
title: Autoethnographic Denial: The Disavowal of Game Studies' Most Fundamental Methodology and the Struggle for Its Realization
pagenum: 433
authors: Stephanie C. Jennings; label: 19
title: Down on Luck: Examining the Pervasive Merit-Based Logics in Game Studies
pagenum: 467
authors: Michael Anthony DeAnda; label: 20
title: The Separation of Analog and Digital Game Studies
pagenum: 491
authors: Evan Torner; label: 21
title: Navigating Public History and Game Preservation: In Conversation with the Computerspielemuseum
pagenum: 511
authors: Racquel M. Gonzales; label: 22
title: Archiving Play, Archiving Histories: Preserving Games Hardware, Software, and Experience
pagenum: 525
authors: Lee W. Hibbard; label: 23
title: Ludic Dissertations: "Level 101" and Video Games as Playable Scholarship
pagenum: 547
authors: Justin Wigard