Video games and interactive media
Subtitle: a glimpse at new digital entertainment
By: Stéphane Natkin ; with a foreword by André-Marc Delocque-Fourcaud ; translated by Eric Novak
Publisher: A.K. Peters
Published: 2006
Place of publication: Wellesley, Mass
Language: eng
Number of pages: 150
ISBN-13: 9781568812977
Subjects: Video games; Interactive multimedia
Other titles: Video games & interactive media
Description: "This book explores the development of the video game as a new form of interactive media and a template for future modes of entertainment. While television programs and movies are predominantly passive enterprises, video games engage the audience and provide not only audio-visual stimulation but also an enriching interaction that creates a heightened sense of immersion. Through a detailed discussion of gameplay and game design principles, Natkin explores the nature of this interaction and its impact on the entertainment industry. He explains the developmental process behind game design and the new concepts of narration and entertainment it has introduced. He then considers the future of gameplay with its potential for developing new means of artistic expression and its liability to be abused as an outlet for propaganda and coercion."--Publisher's website.
Notes: "Based on the book Jeux vidéo et médias du XXIe siècle originally published in French by Vuibert, Paris, 2004"--T.p. verso

Includes bibliographical references (p. 131-137) and index