OpenGL Game Development (Wordware Applications Library)
Publisher: Wordware Publishing, Inc.
Published: February 25, 2005
Language: eng
Format: Paperback
Number of pages: 400
ISBN-13: 9781556229893
Subjects: Computer Programming; Computer games; Computer graphics software; Video & Electronic - General; Multi-Media Hardware & Software; Computers; Computers - Languages / Programming; Computer Books: General; Programming Languages - General; Computers / General; Computer Animation
First sentence: In Chapter 1, we will learn about event-driven programming and how it differs from conventional programming, the basic structure of a Windows program, how to add buttons and menus, how to add functionality to buttons, what resources are and how to use them, and finally, how to use common controls in dialog boxes.