3D with HOOPS
Subtitle: building interactive 3D graphics into your C₊₊ applications
By: Wm Leler and Jim Merry.
Contributors: Merry, Jim.
Publisher: Addison-Wesley
Published: 1996
Place of publication: Reading, Mass
Language: eng
Number of pages: 523
Subjects: Hoops (Computer file); Computer graphics.; Three-dimensional display systems.
Other titles: Three D with HOOPS
Notes: Includes bibliographical references (p. xi-xii) and index.
System requirements for accompanying computer disc: Intel architecture (x86) machines running Microsoft Windows or Windows NT; PowerPC and DEC Alpha running Windows NT or OpenVMS; several flavors of UNIX machines (Sun Microsystems, Hewlett-Packard, Digital Equipment Corp., IBM, and Silicon Graphics) running X11 and Motif; Apple Macintosh; a few platforms that have specilaized acceleration hardware (GL on SGI, XGL on Sun, Starbase on HP, OpenGL on NT).