Game coding complete
By: Mike "MrMike" McShaffry et al
Edition: 3rd ed.
Publisher: Charles River Media/Course Technology Cengage Learning; Charles River Media
Published: 2009
Place of publication: Australia; United States
Language: eng
Number of pages: 908
ISBN-13: 9781584506805
Subjects: Computer games; Programming; Computer games - Computer software; Design; Computer software
Description: "This book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you will explore all the major subsystems of modern game engines and learn professional techniques used in actual games. This third edition features expanded content and coverage of the latest and most exciting new game programming techniques including AI, multiprogramming, working with scripting languages such as Lua, and writing C♯ tools like your level editor. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice"--P. [4] of cover.
Notes: Includes index.

Includes bibliographical references and index.