Dungeon Master's Guide
Series: Dungeon's & Dragons, 5th Edition
Publisher: Wizards of the Coast
Published: Dec 09, 2014
Language: eng
Format: Hardcover
Number of pages: 320
ISBN-13: 9780786965625
Table of contents: label: Introduction
title: 4; label: The Dungeon Master
title: 4; label: How to Use This Book
title: 4; label: Know Your Players
title: 6; label: Part 1
title: 7; label: Chapter 1: A World of Your Own
title: 9; label: The Big Picture
title: 9; label: Gods of Your World
title: 10; label: Mapping Your Campaign
title: 14; label: Settlements
title: 15; label: Languages and Dialects
title: 20; label: Factions and Organizations
title: 21; label: Magic in Your World
title: 23; label: Creating a Campaign
title: 25; label: Campaign Events
title: 26; label: Play Style
title: 34; label: Tiers of Play
title: 36; label: Flavors of Fantasy
title: 38; label: Chapter 2: Creating a Multiverse
title: 43; label: The Planes
title: 43; label: Planar Travel
title: 44; label: Astral Plane
title: 46; label: Ethereal Plane
title: 48; label: Feywild
title: 49; label: Shadowfell
title: 51; label: Inner Planes
title: 52; label: Outer Planes
title: 57; label: Other Planes
title: 67; label: Known Worlds of the Material Plane
title: 68; label: Part 2
title: 69; label: Chapter 3: Creating Adventures
title: 71; label: Elements of a Great Adventure
title: 71; label: Published Adventures
title: 72; label: Adventure Structure
title: 72; label: Adventure Types
title: 72; label: Complications
title: 79; label: Creating Encounters
title: 81; label: Random Encounters
title: 85; label: Chapter 4: Creating Nonplayer
title: 89; label: Characters
title: 89; label: Designing NPCs
title: 92; label: NPC Party Members
title: 93; label: Contacts
title: 94; label: Hirelings
title: 94; label: Extras
title: 94; label: Villains
title: 94; label: Villainous Class Options
title: 96; label: Chapter 5: Adventure Environments
title: 99; label: Dungeons
title: 99; label: Mapping a Dungeon
title: 102; label: Wilderness
title: 106; label: Mapping a Wilderness
title: 108; label: Wilderness Survival
title: 109; label: Settlements
title: 112; label: Mapping a Settlement
title: 114; label: Urban Encounters
title: 114; label: Unusual Environments
title: 116; label: Traps
title: 120; label: Chapter 6: Between Adventures
title: 125; label: Linking Adventures
title: 125; label: Campaign Tracking
title: 126; label: Recurring Expenses
title: 126; label: Downtime Activities
title: 127; label: Chapter 7: Treasure
title: 133; label: Types of Treasure
title: 133; label: Random Treasure
title: 133; label: Magic Items
title: 135; label: Sentient Magic Items
title: 214; label: Artifacts
title: 219; label: Other Rewards
title: 227; label: Part 3
title: 233; label: Chapter 8: Running the Game
title: 235; label: Table Rules
title: 235; label: The Role of Dice
title: 236; label: Using Ability Scores
title: 237; label: Exploration
title: 242; label: Social Interaction
title: 244; label: Objects
title: 246; label: Combat
title: 247; label: Chases
title: 252; label: Siege Equipment
title: 255; label: Diseases
title: 256; label: Poisons
title: 257; label: Madness
title: 258; label: Experience Points
title: 260; label: Chapter 9: Dungeon Master's Workshop
title: 263; label: Ability Options
title: 263; label: Adventuring Options
title: 266; label: Combat Options
title: 270; label: Creating a Monster
title: 273; label: Creating a Spell
title: 283; label: Creating a Magic Item
title: 284; label: Creating New Character Options
title: 285; label: Appendix A: Random Dungeons
title: 290; label: Starting Area
title: 290; label: Passages
title: 290; label: Doors
title: 291; label: Chambers
title: 291; label: Stairs
title: 291; label: Connecting Areas
title: 292; label: Stocking a Dungeon
title: 292; label: Appendix B: Monster Lists
title: 302; label: Appendix C: Maps
title: 310; label: Appendix D: Dungeon Master Inspiration
title: 316; label: Index
title: 317