Thinking about video games
Subtitle: interviews with the experts
By: David S. Heineman
Published: 2015
Language: eng
Number of pages: 251
ISBN-13: 9780253017154; 9780253017109
Subjects: Video games; Design; Video games industry
Notes: Includes bibliographical references (pages 241-248) and index.
Table of contents: title: Preface -- Participants -- Introduction -- Section 1.; title: Games and history.; title: Nolan Bushnell: learning from the past --; title: Chris Melissinos: art and video games --; title: Eugene Jarvis: games and design --; title: Henry Lowood: Archiving and games -- -- Section 2.; title: Games and economy.; title: Ed Fries: the economics and politics of a launch --; title: Kellee Santiago: independent game development --; title: Chris Grant: games and press --; title: Edward Castronova: games, economics, and policies -- -- Section 3.; title: Games and culture.; title: Jamie Dilion: games, community, and charity --; title: Casey Hudson:  games and emotions --; title: Ian Bogost: anxieties, procedures, and game studies ---- Conclusion-- Notes-- Works cited-- Index.