3D computer graphics
By: Alan Watt.
Edition: 3rd ed.
Publisher: Addison-Wesley
Published: 2000
Place of publication: Harlow, England; Reading, Mass
Language: eng
Number of pages: 570
Subjects: Computer graphics; Three-dimensional display systems
Other titles: Three D computer graphics
First sentence: Transformation are important tools in generating three-dimensional scenes.
Notes: Includes bibliographical references (p. 544-552) and index.
Table of contents: title: Mathematical fundamentals of computer graphics; title: Representation and modelling of three-dimensional objects (1); title: Representation and modelling of three-dimensional objects (2); title: Representation and rendering; title: The graphics pipeline (1): geometric operations; title: The graphics pipeline (2): rendering or algorithmic processes; title: Simulating light-object interaction: local reflection models; title: Mapping techniques; title: Geometric shadows; title: Global illumination; title: The radiosity method; title: Ray tracing strategies; title: Volume rendering; title: Anti-aliasing theory and practice; title: Colour and computer graphics; title: Image-based rendering and photo-modelling; title: Computer animation; title: Comparative image study