Xna 3.0 game programming recipes
Subtitle: a problem-solution approach
By: Riemer Grootjans.
Publisher: Apress
Published: 2009
Place of publication: Berkeley, CA
Language: eng
Number of pages: 649
ISBN-13: 9781430218555
Subjects: Microsoft XNA (Computer file); Computer games -- Programming; Computer games
Notes: Includes index.
Table of contents: title: Chapter 1. Getting started with XNA 3.0; title: Chapter 2. Setting up different camera modes in your 3D world; title: Chapter 3. Working with 2D images/textures in XNA 3.0; title: Chapter 4. Working with models; title: Chapter 5. Getting the most out of vertices; title: Chapter 6. Adding light to your scene in XNA 3.0; title: Chapter 7. Adding sounds to your XNA 3.0 project; title: Chapter 8. Networking in XNA 3.0.