Comics for film, games, and animation
Subtitle: using comics to construct your transmedia storyworld
By: Tyler Weaver
Publisher: Focal Press
Published: 2012
Place of publication: Burlington, MA
Language: eng
Number of pages: 272
ISBN-13: 9780240823782
Subjects: Arts; History and criticism; Popular culture; Comic books, strips; Narration (Rhetoric)
Notes: Includes index.
Table of contents: title: Machine generated contents note: INTRODUCTION WHAT IS TRANSMEDIA? COMICS: THE CREATION & EVOLUTION OF A MEDIUM  The Pre-Golden Age  The Golden Age (1938-1956)  The Silver Age (1956-1970)  The Bronze Age: (1970 - 1985)  The Future CONVERGENCE: BRINGING IT ALL TOGETHER  Mythologies, shared continuities, and story exploration  Integration of Comics into Your Storyworld  Fan immersion & fan culture - how do comics grab their fans? What is it about them that creates such a following? CONCLUSION .