More Joel on software
Subtitle: further thoughts on diverse and occasionally related matters that will prove of interest to software developers, designers, and managers, and to those who, whether by good fortune or ill luck, work with them in some capacity
By: Joel Spolsky
Publisher: Apress; Distributed to the book trade worldwide by Springer-Verlag
Published: 2008
Place of publication: Berkeley, CA; New York, NY
Language: eng
Number of pages: 305
ISBN-13: 9781430209874; 9781430209881
Subjects: Development; Management; Software Engineering; Softwarehaus; Softwareentwicklung; Computer programming; Software documentation; Computer software
Notes: Includes index.
Table of contents: title: Cover; title: Copyright; title: Dedication; title: TOC$Contents; title: Joel, Apress, Blogs, and Blooks; title: About the Author; title: Part one: Managing People; title: CH$one My First BillG Review; title: CH$two Finding Great Developers; title: CH$three A Field Guide to Developers; title: CH$four Three Management Methods (Introduction); title: CH$five The Command and Control Management Method; title: CH$six The Econ 101 Management Method; title: CH$seven The Identity Management Method; title: Part two: Advice to Potential Programmers; title: CH$eight The Perils of JavaSchools; title: CH$nine Talk at Yale; title: CH$ten Advice for Computer Science College Students; title: Part three: The Impact of Design; title: CH$eleven Font Smoothing, Anti-Aliasing, and Subpixel Rendering; title: CH$twelve A Game of Inches; title: CH$thirteen The Big Picture; title: CH$fourteen Choices = Headaches; title: CH$fifteen It's Not Just Usability; title: CH$sixteen Building Communities with Software; title: Part four: Managing Large Projects; title: CH$seventeen Martian Headsets; title: CH$eighteen Why Are the Microsoft Office File Formats So Complicated? (And Some Workarounds); title: CH$nineteen Where There's Muck, There's Brass; title: Part five: Programming Advice; title: CH$twenty Evidence-Based Scheduling; title: CH$twenty-one Strategy Letter VI; title: CH$twenty-two Can Your Programming Language Do This?; title: CH$twenty-three Making Wrong Code Look Wrong; title: Part six: Starting a Software Business; title: CH$twenty-four Foreword to Eric Sink on the Business of Software; title: CH$twenty-five Foreword to Micro-ISV: From Vision to Reality; title: CH$twenty-six Hitting the High Notes; title: Part seven: Running a Software Business; title: CH$twenty-seven Bionic Office; title: CH$twenty-eight Up the Tata Without a Tutu; title: CH$twenty-nine Simplicity; title: CH$thirty Rub a Dub Dub; title: CH$thirty-one Top Twelve Tips for Running a Beta Test; title: CH$thirty-two Seven Steps to Remarkable Customer Service; title: Part eight: Releasing Software; title: CH$thirty-three Picking a Ship Date; title: CH$thirty-four Camels and Rubber Duckies; title: Part nine: Revising Software; title: CH$thirty-five Five Whys; title: CH$thirty-six Set Your Priorities; title: IDX$Index.