From Sun Tzu to Xbox
Subtitle: War and Video Games
Publisher: Thunder's Mouth Press
Published: May 10, 2006
Language: eng
Format: Paperback
Number of pages: 364
ISBN-13: 9781560256816
Subjects: Computer Games; Cultural studies; History; Warfare & Defence; Popular Culture; History - Military / War; Military; Video & Electronic - General; General; Military - General; History / Military / General
First sentence: Microsoft's Age of Empires II, a popular and addictive strategy game released in 2001, begins with an animated intro sequence, set in a darkened castle.
Description: "Filled with high-tech weapons, gung-ho desert soldiers, and terrorist scenarios ripped from the headlines, today's ultra-realistic video games have moved to the forefront of the militarization of popular culture. How did this once innocent pastime - now rivaling Hollywood in popularity - become so deeply enmeshed in America's entry into global warfare?" "Here is a definitive history of the longstanding relationship between games and military culture, from wargaming's roots in ancient civilizations, to the Cold War development of computing for battle, to a recent crop of U.S. military-funded shoot-'em-ups, big-budget commercial titles and homemade hacks."--BOOK JACKET.