Socialization games for persons with disabilities
Subtitle: structured group activities for social and interpersonal development
By: by Nevalyn F. Nevil, Marna L. Beatty, David P. Moxley.
Contributors: Beatty, Marna L.; Moxley, David
Publisher: C.C. Thomas
Published: 1997
Place of publication: Springfield, Ill., U.S.A
Language: eng
Number of pages: 165
Subjects: People with disabilities -- Rehabilitation.; Socialization.; Social skills -- Study and teaching.; Educational games.
Description: This comprehensive book is filled with easy-to-follow games and suggestions that offer a practical framework for encouraging positive social behavior. Although the socialization game approach originated as a technique for working on institutional living areas for people with mental retardation and severe behavioral disorders, the approach has also been used effectively with children, adolescents, and adults having various functional abilities and limitations.

Settings include vocational, rehabilitation, educational, residential, and treatment programs. Divided into five sections, Section One introduces the socialization game approach. The authors provide an overview on the development of their approach and a rationale for the use of socialization games as well as a discussion of their design. Section Two outlines specific considerations that need to be taken into account when forming a group. Section Three focuses on the desirable characteristics of a group leader and examines the goals and tasks of group leadership.

Section Four discusses three types of group programs designed to focus on basic social skill development, work adjustment, and conflict resolution. The last section includes a game assessment scheme that analyzes over one hundred socialization games, assisting group leaders in selecting appropriate games for the members of differing groups.

Written for teachers, social workers, counselors, psychologists, vocational/rehabilitation specialists, and recreation therapists, the authors describe innovative and practical ways of providing essential programming, blending their concepts and ideas with the reader's own creative ideas.
Notes: Includes bibliographical references (p. 161) and index.