Blender for visual effects
By: Sam Vila
Publisher: CRC Press
Published: 2015
Place of publication: Boca Raton
Language: eng
Number of pages: 149
ISBN-13: 9781498724500
Subjects: Computer animation; Computer graphics; Three-dimensional display systems; COMPUTERS / Computer Graphics; COMPUTERS / Programming / Games; Blender (Computer file)
Description: "This book explains how to use Blender to create visual effects, for animated film and game development, i.e., how to set up cameras on a stage, lighting and other production processes using Blender. While there are many Blender books on the market, they are more generic and cover animation, rendering, and compositing. This book takes a focused look at how to create visual effects (VFX) using Blender. The author uses many practical examples throughout to illustrate how to use Blender tools and features for scene tracking, setup, rendering, masking, and other post-production functions in a visual effects environment"--
Notes: Includes index.