The essential guide to Flash games
Subtitle: building interactive entertainment with ActionScript 3.0
By: Jeff Fulton, Steve Fulton
Contributors: Fulton, Steve
Publisher: friendsof ED; Distributed to the book trade worldwide by Springer-Verlag
Published: 2010
Place of publication: [Berkeley, Calif.]; New York
Language: eng
Number of pages: 629
ISBN-13: 9781430226147; 9781430226154
Subjects: Flash (Computer file); Computer animation; ActionScript (Computer language); Flash (Computer software); Computer games; ActionScript (Computer program language); Programming; Computer software
Other titles: Flash games
Description: Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
Notes: Includes index.