Integrating video game research and practice in library and information science
By: Jacob A. Ratliff, Independent Researcher, USA
Series: Advances in Library and Information Science book series
Publisher: Information Science Reference (an imprint of IGI Global)
Published: 2015
Place of publication: Hershey, PA
Language: eng
Number of pages: 300
ISBN-13: 9781466681750; 9781466681767
Subjects: Information behavior; Libraries; Special collections; Video games in education; Social aspects; Video games; Research
Description: "This book brings together video gaming culture and its unique forms of communication with information behavior research while detailing the nuances of video games and their influence"--
Notes: Includes bibliographical references (pages 282-296) and index.
Table of contents: title: A classification of video games and players; title: Players as people; title: Video game communication; title: Video games and health; title: Video games and society; title: Video games and government; title: Libraries and video games : why?; title: Video games and education; title: Libraries and video games : the practical; title: Gaming and information behavior; title: Gaming and user centered design; title: Conclusion.