ShaderX²
Subtitle: Shader programming tips & tricks with DirectX 9
By: edited by Wolfgang F. Engel
Series: Wordware game developer's library
Publisher: Wordware Pub.
Published: 2004
Place of publication: Plano, Tex
Language: eng
Format: [electronic resource] /
Number of pages: 681
Subjects: Computer games; Programming; Three-dimensional display systems
Other titles: ShaderX squared; EBSCO eBook collection.
Notes: Includes bibliographical references and index.

Electronic access restricted to subscribers.