iOS game development
Subtitle: developing games for iPad, iPhone, and iPod Touch
By: Thomas Lucka
Publisher: CRC Press
Published: 2014
Place of publication: Boca Raton
Language: eng
Number of pages: 378
ISBN-13: 9781466569935
Subjects: Computer games; Programming; IPhone (Smartphone); IOS (Electronic resource)
Notes: Includes bibliographical references (page 359) and index.
Table of contents: title: Introduction : let there be games!; title: The basics : how does it all work?; title: Game development : from 0 to 60 in no time flat; title: Making connections : multiplayer games with game kit and game center; title: OpenGL ES : turbocharged!; title: The third dimension: 3D games; title: On the trail of Angry birds : physics engine box2D; title: The GLkit framework : OpenGL ES made easy; title: Complete control : game sounds with OpenAL; title: Waiting round to be a millionaire.