Serious game design and development
Subtitle: technologies for training and learning
By: Janis Cannon-Bowers and Clint Bowers, editors.
Contributors: Cannon-Bowers, Janis A.; Bowers, Clint A.
Publisher: Information Science Reference
Published: 2010
Place of publication: Hershey PA
Language: eng
Number of pages: 360
ISBN-13: 9781615207398; 9781615207404
Subjects: Video games -- Design; Video games industry -- Technological innovations; Game theory
Description: "With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher.
Notes: Includes bibliographical references and index.